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#6
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Quote:
1. Movement interruption (I.e. push) = not still a thing at current. PC’s can always get hit enough where they fail to channel a spells. 2. Physical bash/slam interrupt: Works on most sub 55, not ogres, giants, dragons 3. Magic interrupt (stun, fear, mez, charm): Depends on npc type and spell type Category 4 might be mana draining a NPC or interruption via dps burn. It doesn’t really count. A shaman slam is a 2. category. It does work but it’s a chance of working. With enough people trying, it can stop a CH or gate from most npcs. I would always commend a shaman for trying to slam off a spell…it’s likely not at a detriment to the group. | |||
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