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  #1  
Old 07-22-2025, 01:32 AM
jhandor jhandor is offline
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Quote:
Originally Posted by zelld52 [You must be logged in to view images. Log in or Register.]
i completely gave up on relying for procs on my warrior. for aggro: ive found that just very fast weapons are best to generate threat, especially in a hurry.

hows the gear looking Jhan?
Looking good. I'm an old hat so I have the my old STR gear from various characters, along with a Fungi and a seahorse haste belt.

Just need to get a Reaver from what I've seen in the comments. I was just mainly curious if a DEX build was viable.

https://drive.google.com/file/d/1rJo...ew?usp=sharing

Thanks for the comments everyone.

- Jhandor
Last edited by jhandor; 07-22-2025 at 01:35 AM..
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  #2  
Old 07-22-2025, 01:55 AM
Drueric Drueric is offline
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Quote:
Originally Posted by jhandor [You must be logged in to view images. Log in or Register.]
I was just mainly curious if a DEX build was viable.

- Jhandor
Im not sure yet, but if it isnt by lvl 60, ill be re-rolling my warrior. So far, its not looking too good. Proc rates seem too low to make it viable thus far, fun yes, makes it easier to solo yes, but in the end, with groups... not so much. Experience may vary. My plain old 2 handed axe puts out more damage than any proc weapon combo I have tried so far.
Last edited by Drueric; 07-22-2025 at 02:01 AM..
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  #3  
Old 07-21-2025, 12:14 PM
Samoht Samoht is offline
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I highly advise against building a DEX warrior. Put starting points into STA and use white weapons with a low delay like sebilite croaking dirk or big 2h weapons like reaver or spade
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  #4  
Old 07-21-2025, 12:56 PM
Samoht Samoht is offline
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Yeah, don't drop haste. Haste + low delay are best threat in game
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  #5  
Old 07-21-2025, 01:40 PM
kjs86z2 kjs86z2 is offline
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its why shammies / enchanters slow themselves before OT hammer
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  #6  
Old 07-21-2025, 01:43 PM
zelld52 zelld52 is offline
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Originally Posted by kjs86z2 [You must be logged in to view images. Log in or Register.]
its why shammies / enchanters slow themselves before OT hammer
Confirmed. Here's the setup for proccing OT hammer as a shaman.

1) Cast Mortal Deftness on Self (150 mana)
2) Cast Focus of Spirit on Self (500 mana)
3) Cast Turgur's insects on self (250 mana)
4) Cast Torpor on self (200 mana)

Yeah, it costs 1100 mana , but I proc OT hammer first swing like 80% of the time.
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  #7  
Old 07-21-2025, 02:47 PM
Goregasmic Goregasmic is offline
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I slow myself and remove haste so I'll proc early more often than not but each hammer swing takes like what, 9 seconds? If you don't proc on first swing it becomes a slog. You have more chances per swing to proc on hard mobs you want to joust anyway but if you ain't swingin' you aint proccin'... so on harmless trash I'm not sure it is worth slowing/unhasting.
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  #8  
Old 07-21-2025, 05:47 PM
Snaggles Snaggles is offline
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All procs are PPM. Procs per minute. Slow swings = higher proc chance per cycle. Fast weapons = less chance per cycle. No weapons proc more or less per minute. It’s only really a thing if you can joust the npc but that’s more solo and duel stuff, and only if you are turning off attack and cycling it back on. Slowing/torping yourself is ideal if trying for a one or two swing proc like off a Stalking Probe. I unequip haste and equip my Earthshaker if I want to save arrows proccing my Primal bow.

Self-cast proc spells like Divine Might, Call of Fire, Shroud of Death trigger substantially more often than weapons.

The reason why this is bad gearing advice is dps proc weapons by and large are mariginal outside a select few. For the warrior the Gaudralek for example. Even blood points are rather garbage ratio compared to a Reaver but who expected them to keep up with city leader Velious gear?

Dex will affect crits/crips but again, very little compared to just gearing to take hits. Unless you are comparing like a Silver Disk to Aary neck, or White Dragon helm vs KT Crown and have BiS aggro weapons I wouldn’t bother yourself much.

If you are trying to keep aggro off a shaman that’s easy: Pull with slow or have them wait for a few swings before they cast. Or let the warrior aggro two, root one, then slow stuff. Get a 2h and just chop up the world.
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  #9  
Old 07-21-2025, 06:09 PM
Drueric Drueric is offline
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Yes the wiki says its procs per minute, but again thats just someones theory put on a wiki, its not pulled out of code. I think whats really happening is a random % chance, affected by dex and weapon delay.(And to be honest, Im not even sure dex actually is a factor. People assume it, but its kinda hard to tell.) If you parsed 1000 attacks, all you would be seeing is the law of averages, not a set number of procs per minute, and ppm doesnt hold true in practice.

For example, I have gotten like 8 procs in 30 seconds before, and also zero procs for at least a minute. Procs per minute doesnt explain that, but random chance does.

I havent seen anyone else mention this, or suggest it, but I duel wield 2 deadwood staves, without my haste item and I get more procs that way, and I can solo way easier doing that. Ive also tried 1 dws paired with shimmering partisan for the +20 dex. But I get more procs if I dual wield them. They are 28 delay, so technically should produce more procs than 2 blood points. Im not saying dws are better weapons than bp, just that they should proc more, and I dont have 2 bp to test it.
Last edited by Drueric; 07-21-2025 at 06:25 PM..
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  #10  
Old 07-21-2025, 06:18 PM
Goregasmic Goregasmic is offline
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Quote:
Originally Posted by Drueric [You must be logged in to view images. Log in or Register.]
Yes the wiki says its procs per minute, but again thats just someones theory put on a wiki, its not pulled out of code. I think whats really happening is a random % chance, affected by dex and weapon delay. If you parsed 1000 attacks, all you would be seeing is the law of averages, not a set number of procs per minute, but that doesnt hold true in practice.

For example, I have gotten like 8 procs in 30 seconds before, and also zero procs for at least a minute. Procs per minute doesnt explain that, but random chance does.
If the game thinks you'll swing 50 times next minute and your dex gives you 1 proc per minute it will set your proc rate at 2% (or something among those lines). It doesn't make it impossible to proc 5 times in a row or 0 in 3 minutes. If it thinks you'll swing 10 times it will set proc rate at 10%, making you feel like it procs more.
Last edited by Goregasmic; 07-21-2025 at 06:23 PM..
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