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| View Poll Results: Should Classic NPC faction mechanics be in? | |||
| Yes, faction assist should be in |
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58 | 92.06% |
| No, npc's should not ever agro faction differences |
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5 | 7.94% |
| Voters: 63. You may not vote on this poll | |||
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#1
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#3
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(was this way on Sullon Zek, never played the other team servers) edit: and I think it was a good feature. You can't murder lvl 6 halflings in front of the Mayor of rivervale and expect its cool. | |||
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#4
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even if it delayed red99 for a month, I think it's what the community and developers want. lets all sing some kumbaya my lord now?
http://www.youtube.com/watch?v=vo9AH4vG2wA | ||
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#5
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I honestly don't care that much, cool for people with high faction to feel safe i guess, it's not a big deal since there's no real raid content in cities anyway.
I guess some fun shit could come out of it, luring people into a trap with the guards i dno. I don't feel strongly for one or the other
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Wipe it clean. | |||
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#6
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lol we agree on something?
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#7
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Yes indeed.
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#8
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On top of incorrect factioning already present (starting at incorrect default levels for instance) this is just a fucking nightmare to implement for little to no real benefit to the community.
It wasn't really even very stable on live either. Some npcs, regardless of faction, ignored you half the time. | ||
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#9
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Work on Resists....
Launch..... Implement this as we go along.
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The Rushmore Doctrine
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#10
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Bros I always like when you bring these riddles to my attention. of course i fixed the fansy rivervale carnage exploit attack.cpp (edit Mob::CommonDamage() line 1) PHP Code:
PHP Code:
PHP Code:
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Last edited by naez; 09-21-2011 at 04:24 AM..
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