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  #31  
Old 10-08-2011, 02:16 AM
Noser Noser is offline
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  #32  
Old 10-08-2011, 02:37 AM
Mcbard Mcbard is offline
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  #33  
Old 10-08-2011, 06:36 AM
Tombom Tombom is offline
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  #34  
Old 10-10-2011, 11:26 AM
Sprinkle Sprinkle is offline
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Default WIPE IT CLEAN

ROLL IT LIVE ~


Server was good enough at release and patches can easily happen as we go


most of us are tired of waiting please just roll the server we dont need a month of beta we know the bugs and will patiently wait for fixes


Thx

sprinkle


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  #35  
Old 10-10-2011, 11:29 AM
Bockscar Bockscar is offline
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Eh, I'd agree except they have to at least fix resists a little. And the dynamic range system needs to be either fixed or taken out at launch.
  #36  
Old 10-10-2011, 11:30 AM
Dojii Dojii is offline
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snowmobiles
  #37  
Old 10-10-2011, 11:36 AM
tmoneynegro tmoneynegro is offline
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Quote:
Originally Posted by Bockscar [You must be logged in to view images. Log in or Register.]
Eh, I'd agree except they have to at least fix resists a little. And the dynamic range system needs to be either fixed or taken out at launch.
"Fix resists" is kind of an understatement. The beta seems to have launched with a resist system chosen by randomly throwing dice in the air. Not being able to nuke naked people kind of gives it away.
  #38  
Old 10-10-2011, 11:52 AM
Rust1d? Rust1d? is offline
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I thought the resist sysytem was based off of blue 99 code? How much tweaking would it need for a red server?
  #39  
Old 10-10-2011, 12:36 PM
Sniperfire Sniperfire is offline
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seem close to classic resists to me minus the dispell thing get used to it it happened on live
  #40  
Old 10-10-2011, 01:09 PM
Sprinkle Sprinkle is offline
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wipe it clean

roll it live

bump it up
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