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Old 10-13-2011, 07:23 PM
pickled_heretic pickled_heretic is offline
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Join Date: May 2010
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Originally Posted by Vondra [You must be logged in to view images. Log in or Register.]
EQ's simplistic gameplay and lack of rotations are what make the game, imo.

In most other modern MMOs, you've got some sort of rotation with plenty of buttons to click. More engaging, it's true, but also unsocial gameplay. In EQ you can stand up and cast a spell, sit and med, then talk with your group some without sacrificing any efficiency.

Considering that any of the new MMO's I take a look at have that WoW style rotation going, I'm glad there's this to come back to. In fact in what little has been released regarding EQNext, they comment on how they'd like to get back to being able to socialize in groups...due to lack of buttonspamming.
rotations are no better or worse than autoattack or 6 second kicks unless there's some kind of decision-making process behind the rotation.

let's face it, everquest is pretty mindless for 90% of the scenarios out there, and the gameplay is crap compared to many games out there today, especially for some classes. the only satisfaction i have is nostalgia and doing some of the things i didn't get a chance to do the first time i played it.
 


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