Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 05-01-2010, 08:32 AM
CPTMULLER CPTMULLER is offline
Kobold


Join Date: Mar 2010
Posts: 112
Send a message via AIM to CPTMULLER
Default

Quote:
Originally Posted by Bumamgar [You must be logged in to view images. Log in or Register.]
This is a problem with your guild, not the policies. There is nothing in the policies that state you have to have 15. If you have 13 in zone and can handle the encounter with that many, you should engage. Sitting around waiting for another 2 players just to meet the '15 player threshold' doesn't make any sense unless you NEED those 2 players to defeat the target. Even so, you'd be better served clearing towards your target while you wait.

What you fail to realize is that in FFA, that 'mad dash' that you describe turns into a bar-room brawl more often than not, with opposing guilds training each other, leapfrogging, and other nasty tactics. It ends up being no fun for anyone except the players who get off on being asshats. Having first-in-force policies tends to prevent that sort of behavior, yet still allows for the 'race'. It just sets the finish line at 'having a raid force in zone ready to engage' instead of 'getting the boss mob to 0 hit points'. This allows the guilds in question to actually, you know, use strategy in raid fights, instead of having to zerg everything just to make sure they get the kill shot and have enough spare players to deal with trains etc. FFA results in a completely different game and raid dynamic, one that only bullies tend to enjoy (but only when they are doing the training... they're always the first to whine when they are on the receiving end).
No, just no.

http://project1999.org/forums/showth...hlight=meeting

read it, then speak
  #2  
Old 05-01-2010, 03:14 PM
Bumamgar Bumamgar is offline
Sarnak


Join Date: Apr 2010
Posts: 284
Default

Quote:
Originally Posted by CPTMULLER [You must be logged in to view images. Log in or Register.]
Well that's a bunch of overcomplicated happy horseshit. Are the raiding guilds on this server that immature that such rules are actually needed?

I mean really, it should be pretty simple... If a guild has a force in zone working towards a target in a reasonable manner, they are first in force and should be left alone. If they are just sitting around with their thumb up their ass, then they don't have a claim to anything. Common sense, no real complicated rules should be needed, unless people are pricks and think it's ok to run over another raid when it is clear said other raid is actually progressing and not stalling.
Last edited by Bumamgar; 05-01-2010 at 03:26 PM..
  #3  
Old 05-01-2010, 08:08 PM
Modus Modus is offline
Kobold

Modus's Avatar

Join Date: Feb 2010
Posts: 157
Default

Quote:
Originally Posted by Bumamgar [You must be logged in to view images. Log in or Register.]
I mean really, it should be pretty simple... If a guild has a force in zone working towards a target in a reasonable manner, they are first in force and should be left alone.

Common sense, no real complicated rules should be needed, unless people are pricks and think it's ok to run over another raid when it is clear said other raid is actually progressing and not stalling.
Welcome to P99.
  #4  
Old 05-01-2010, 08:30 PM
Prospect Prospect is offline
Orc


Join Date: Nov 2009
Posts: 46
Default

Quote:
Originally Posted by Modus [You must be logged in to view images. Log in or Register.]
Welcome to P99.
I'm mad brew
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 11:37 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.