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#1
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Alright, that is what I thought. There is no in game skill to detect a pit.
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#2
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allakhazam and casters realm yo
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#3
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Talk to the EQ devs. Rogues and bards should be able to see this if they are anything like the AD&D classes. Dwarves and maybe gnomes too iirc.
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#4
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Quote:
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#6
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Quote:
__________________
BLUE
Sweetbaby Jesus - 60 Halfling Cleric Rustytaco - 60 Human Monk Rustymule - EC trader RED Node Red - [ANONYMOUS] Chun Li - [ANONYMOUS] | |||
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#7
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Quote:
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#8
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My favorite pit would be the one in Najena that drops you into a locked jail cell. Classic EQ fun. Doesn't seem like all that much fun when it happens to you though.
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#9
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Quote:
The abstract version of the OP's story has probably happened over a thousand times during the life of EQ: Mid-level characters killing in the relative safety of a Kunark outdoor zone say to themselves, "Let's go kill in a Kunark dungeon," and then they get there and all hell breaks loose. The possible zone combinations in this story include LOIO to Kurn's, FM to Droga, OT to Dalnir, KC to Chardok, etc. Perhaps my fondest EQ memory came from this sort of experience. I was in a group that was cruising in OT, when somehow we decided to go to Dalnir, without a porter. We eventually ended up on the bottom floor. I can still remember standing at the entrance to that long dining room filled with Kly, realizing that our only hope was to invis up and try to make a run for it. Making that run was quite an adrenaline rush, especially when some of our invises dropped early... | |||
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#10
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Yeah lol but looking back on it you can't beat that feeling of helplessness this game used to instill in us.
__________________
BLUE
Sweetbaby Jesus - 60 Halfling Cleric Rustytaco - 60 Human Monk Rustymule - EC trader RED Node Red - [ANONYMOUS] Chun Li - [ANONYMOUS] | ||
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