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I heartily endorse Wurm Online and since it seems so similar I'll explain some more. Here're some characteristics/features of Wurm Online: 1. No in-game map 2. Skill-based; no levels; LOTS of skills (130+) 3. Corpse runs - you can reduce these later on by gaining something (don't recall) 4. No in-game radar or mini-map 5. First-person; there's no 3rd person available 6. Build pretty much anything anywhere (except on deeds); sandbox 7. Character creation is very simple; no stat/skill allocations 8. No limit on how many skills you can learn; just takes a LONG LONG time 9. When you die, you pick from a selection of places to respawn or even your own deed 10. Trees/animals age and have different attributes and can be killed and relocated 11. You can terraform the landscape and build tunnels for mines and even put a house underground Generally, Wurm Online doesn't try to protect you from yourself. It won't stop you from making grave mistakes. It's not a game on rails. It's this reason among others that I like it so much. So many things I can mention. I'd say that Mortal Online and The Repopulation and Xyson and Haven and Hearth and similar games are in a league of their own. Although they're each a slightly different take on the sandbox sub-genre, they definitely share common bonds. But they're NOT mainstream games by any measure. I've never been more immersed in a game than in Wurm Online. What's so sad to me is that some people view what I enjoy as outdated gameplay mechanics. People are so arrogant that they'd destroy what I enjoy just because they think it shouldn't exist. This is what gets me more angry than anything else. I've found a game I love and I'm don't doubt for a second that there're millions of people that would love to destroy it. I think we'll see more sandbox games in the coming years that'll become more mainstream. It'll be just like WoW. They'll be easy and much less dangerous with lots of hand holding so you don't mess up. These dumbsh*** will come out and say they're superior to other sandbox games. Just repeat of the past 10 years. I wish we could all just accept that we're all different. No game is superior to another game. There're niche games. They all deserve to exist. We just need to stop asserting ourselves on others. I like hardcore features that don't try to protect me. I like complexity. I love details. I love being thrust out into a dangerous confusing world with only my perseverance and a couple basic tools and my wit to forge my destiny and clear a path to glory and intrigue. I don't think what I want is superior and the only way to play games. I just want the freedom to have what I want and not have others forcing what they like down my throat. I've been through that. It's why I've quit playign mainstream games. So anyway. Find out more here: http://www.wurmonline.com/ It's a relatively quick download. The whole game after installation and patching is only 1GB. They've recently added some new models. The game with higher settings looks great. I'm on a 2.3Ghz AMD 4400+ with 3gb Ram and GeForce 9800. My system is not a new system but yet I can still run Wurm Online with fair to good settings at 20+ fps in the populated areas. The heavily populatd areas are lower. Forests are 60+. I play on Chaos (formerly Wild) because its map is more natural. But for most PvPers I'd recommend you go to the Epic servers because those have double the skill-gain rate and are less moderated with much higher amounts of PvP and raiding. For those who don't like PvP there're half a dozen non-pvp servers. Also... I'm playing near Gold Coast. This game is LONG-TERM. You'll play it for years. However, I do expect the game to be watered down for different reasons. But by that time I'll probably find another game. Lastly this game is only $12-14 for 2 months premium. You even get 2 silver for your first premium-time. I paid about $13.20 for 2 months just recently. I've had premium twice so far and haven't needed to buy any silver. This game does NOT require a lot of money to play. It's NOT a cash-shop type of game YET. You can even play it for free but your skills are capped at 20. I'd recommend getting a couple to 20 then buying premium.
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Full-Time noob. Wipes your windows, joins your groups.
Raiding: http://www.project1999.com/forums/sh...&postcount=109 P1999 Class Popularity Chart: http://www.project1999.com/forums/sh...7&postcount=48 P1999 PvP Statistics: http://www.project1999.com/forums/sh...9&postcount=59 "Global chat is to conversation what pok books are to travel, but without sufficient population it doesn't matter." | |||
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Last edited by stormlord; 03-15-2013 at 06:00 PM..
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