You guys are hilarious. Balanced PVP isn't fun. Balance PVP = street fighter Ryu vs Ryu fights. That isn't fun. Balanced PVP = Call of Duty. Not fun.
EQ PvP is about strategy, finding imbalances and exploiting them, knowing imbalances and avoiding them.
EQ either PVP or PVE is not a solo game. Many characters are terrible solo. Some are better than others, just like in PVE but the game is not designed around solo play. Solo play is boring. Balanced solo play is call of duty or street fighter. Not fun.
EQ PvP is 100% flawlessly balanced in a group. Its the best game and Item loot makes it better because the griefers at low levels that will be there regardless of item loot or not...they now have to risk their fungi when they want to be ridiculously overpowered doing unrest patrol. Item loot also makes it worthwhile to attain obscure no drop items for when you know you might get jumped. It balances the game because guys who have maximum platinubs from super pharming stuff like fungi have to be worried about their precious pixels if they want to be as strong as possible in a PVP engagement.
Non item loot PVP that way it is now offers no incentive to PVP, and basically makes level 1-59 just a bumrush to 60 because low level PVP engagements are fruitless entirely.
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Originally Posted by juicedsixfo
I take off the armplates on my ogre when I'm doin' battle cause I want them to see my guns
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