#21
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Quote:
Im happy xp loss was patched cuz i can now salt and pepper my extra boring grind with some nice pvp sessions that dont backlog this horrible grind. I think theres a potential amount of semi-casuals like me who do something else than play EQ in their pastimes that you could entice to play here with this semi-slowasfuck xp rate. To me its pretty clear that a better xp rate (i mean minimally the one thats in right now) is necessary to keep the numbers at 200+ which will then attract even more players for you to try to grief off the box. It can snowball one way or the other, i cant see why thats hard to understand, or why you would enjoy playing on a ghost town box with ultra slow xp. If they repatch it back to where it was, you can then enjoy your 30 people server and griefing some random guy who tries the server once every 2 weeks off the box. Ill be playing some other game. | |||
Last edited by Tradesonred; 05-27-2013 at 01:17 PM..
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#22
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I wish we had classic exp like blue, but without all the whining that hurts population. I realize I am in the minority :P
__________________
"Pleasure writes fewer good songs..."
Red99 | ||
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#23
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And an xp increase was JUST patched in, and you're already complaining?
Ugh...
__________________
"Pleasure writes fewer good songs..."
Red99 | ||
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#24
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casual players win with this patch. population going up...
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#25
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people plug at 85% hp now not tite (YT)
but fo sho pras exp loss removal and exp increase | ||
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#26
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Quote:
__________________
"Pleasure writes fewer good songs..."
Red99 | |||
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#27
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We definitely made out in favor of more PVP. A lot of people don't give a damn about YT, but anyone 50+ gives a lot of damns about EXP loss which = 2 hr grinding.
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#28
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saw way more pvp before the pach
everyone plugging | ||
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#29
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I've never plugged.
__________________
Current Games:
Naw | ||
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#30
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Quote:
im so happy they put this in was on hold with customer support for 2 years | |||
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