#71
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I started playing on the test server some recently. You get everything except extra merc slots there for free, so it's good for playing on the side.
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#72
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How is pvp on Zek now?
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"Pleasure writes fewer good songs..."
Red99 | ||
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#73
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There are two meanings to the word "nerf."
Originally, it meant making us less powerful. The earliest example I have memory of was the mosscovered twig, I think. It got "nerfed" -- and the ultimate nerf: removed from game. But a second sense of "nerf" is what started to happen: that is where not the player, but the game, is made less powerful or is made easier. The first sense of nerfing was when they were still trying to keep the game hard. The second type of nerfing became the "best practices" sheet for expansion developers. And that is what happened. The game got nerfed a long, long time ago. It is like playing minesweeper with the ability to "peek" before you actually click on a tile.
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go go go
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#74
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And yeah there's definitely nobody complaining about any of that stuff on sleeper, but I'm pretty sure that just comes down to lack of players to create the drama. | |||
Last edited by Gadwen; 06-09-2013 at 12:06 PM..
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#75
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#76
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#77
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The things I miss most from Live are AAs (dat Pally mount) and Iksars being capable of wearing plate armor.
But I think the final straw for me were the Drakken. I was cool with new classes and races up until that point because at least with the Vah Shir and Frogloks it looked like SOME effort was taken into their modelling and texturing. But then they added in the dracogackts with their world-destroying Crescent Reach and I just felt there was no point to it anymore.
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Irving, Human Paladin of Karana
Korisek, Iksar Warrior of Cazic-Thule And 5 others. I don't like empty character slots that much. | ||
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#78
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There's a lot of comments about people going onto Live to see how the zones have evolved both graphically and geometrically. The majority feedback is negative.
My suggestion is that instead of EQ Live, you go onto EverQuest II. Identifying similarities (and differences) was the first thing most people did when the game came out - and zone art and layouts was one aspect that was no exception. At least when playing EQII you don't feel so dirty about the way things changed. | ||
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#79
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(This is all unless they changed things after launch. I gave up on the game after a week and never went back).
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#80
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