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#91
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You may want to note that though the progression from zone to zone is on the rails, I've found it fun to explore the countryside. You find quests that it does not point you toward, chests, skyshards that give skill points, resources, dungeons, etc. | |||
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#92
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![]() ^ said more then i needed to.
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#93
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WoW: Zone to zone quest hubs, faction specific zones ESO: Zone to zone quest hubs, faction specific zones | |||
Last edited by Tradesonred; 01-11-2014 at 07:16 PM..
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#94
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![]() If you don't like the game, don't buy it. Don't play the beta, don't spend your time worrying about it. Just because you don't like it doesn't mean that you need to bash a game that others may like. The betas are put in place to test servers at max load (specifically this one). User input/feedback will make this game even better. So if you hate the current build, give feedback.
TLDR; Some will love ESO, some will hate it. Deal with it.
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#95
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#96
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#97
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![]() Too late for "hey how about a sandbox" feedback unless they gonna scrap big sections of work already done, which i dont see em doing with the amount of money thats been pumped into this.
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#98
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![]() I guess.
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#99
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WoW: You collect experience to get to the next level, where you unlock new spells. Everquest: You collect experience to get to the next level, where you unlock new spells. Why are we playing this terrible WOW-like shitfest!?!? I can understand that you wanted a world more like other Elder Scrolls and I get that, and that's a valid complaint. Likening TESO to WoW, however, is not. | |||
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#100
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Its an outdated model for the most part. Ive tried to play Deus ex3 with all the rave reviews but i couldnt get into it because level by level feels so dated now that weve had a taste of open worlds. Thats how ESO feels, a dated game. Instead of focusing on what makes ES great, the sandbox, they went along and made something most people are bored with by now. The go to quest hub A, move to quest hub B, then C model. If that pleases you, ok thats not only wow thats used this. There, happy? | |||
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