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  #91  
Old 08-21-2014, 11:49 AM
Fiyero Fiyero is offline
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Originally Posted by dmorawski [You must be logged in to view images. Log in or Register.]
Why do this, rather than charming a pet, giving it aug, and killing things with it?
Pet steals 50% of experience when solo. So breaking pet and killing both mobs gives you double XP with no penalty.
  #92  
Old 08-21-2014, 12:03 PM
Daldaen Daldaen is offline
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Originally Posted by dmorawski [You must be logged in to view images. Log in or Register.]
Why do this, rather than charming a pet, giving it aug, and killing things with it?
If you get your pet hasted, and let it destroy, you get 50% of the exp per mob. It is less controlled (you can't keep your pet rooted like you can with the beastmode blender mob.) Charm breaks are less dangerous since your pet has no DW, no buffs, no haste.

That's solely the "maximize EXP while soloing" method.

Charm mob, (call him Blendermob) give dual wielding capabalities, long duration haste, break and root.
Charm mobs 1-5, send on Blendermob. Break when each is low, and nuke for full exp.
Keep Blendermob tashed and rooted
If Blendermob is getting low on HP, use Mesmerize and backup to let it regen to full. Then repeat sending pets at him.

Repeat til 58. Then Chardoks.
  #93  
Old 08-21-2014, 02:37 PM
Fiyero Fiyero is offline
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Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
If you get your pet hasted, and let it destroy, you get 50% of the exp per mob. It is less controlled (you can't keep your pet rooted like you can with the beastmode blender mob.) Charm breaks are less dangerous since your pet has no DW, no buffs, no haste.

That's solely the "maximize EXP while soloing" method.

Charm mob, (call him Blendermob) give dual wielding capabalities, long duration haste, break and root.
Charm mobs 1-5, send on Blendermob. Break when each is low, and nuke for full exp.
Keep Blendermob tashed and rooted
If Blendermob is getting low on HP, use Mesmerize and backup to let it regen to full. Then repeat sending pets at him.

Repeat til 58. Then Chardoks.
Do you like this method better than the charm one attack another, break and kill both when below 10% method?
  #94  
Old 08-21-2014, 02:56 PM
kruptcy kruptcy is offline
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Originally Posted by Fiyero [You must be logged in to view images. Log in or Register.]
Do you like this method better than the charm one attack another, break and kill both when below 10% method?
It's certainly a lot safer, I greatly prefer it over traditional charming.
  #95  
Old 08-21-2014, 03:15 PM
dmorawski dmorawski is offline
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Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
Charm mob, (call him Blendermob) give dual wielding capabalities, long duration haste, break and root.
Charm mobs 1-5, send on Blendermob. Break when each is low, and nuke for full exp.
Keep Blendermob tashed and rooted
If Blendermob is getting low on HP, use Mesmerize and backup to let it regen to full. Then repeat sending pets at him.

Repeat til 58. Then Chardoks.
Amazing! Thanks! How long is are the FM giants good for with this method? And where's the spot to go and blendermob afterwards?
  #96  
Old 08-21-2014, 03:25 PM
kruptcy kruptcy is offline
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Quote:
Originally Posted by dmorawski [You must be logged in to view images. Log in or Register.]
Amazing! Thanks! How long is are the FM giants good for with this method? And where's the spot to go and blendermob afterwards?
I'd leave around 39, past that hillocks are all green and tumps are more green than blue. I haven't found a spot post-39 that I like as much [You must be logged in to view images. Log in or Register.] aside from maybe CoM moat when i can get it uncamped.
  #97  
Old 08-21-2014, 03:36 PM
Yumyums Inmahtumtums Yumyums Inmahtumtums is offline
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Quote:
Originally Posted by kruptcy [You must be logged in to view images. Log in or Register.]
I'd leave around 39, past that hillocks are all green and tumps are more green than blue. I haven't found a spot post-39 that I like as much [You must be logged in to view images. Log in or Register.] aside from maybe CoM moat when i can get it uncamped.
FV pirates killing Drolvargs till like 44. Shits insane
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  #98  
Old 08-21-2014, 04:29 PM
kruptcy kruptcy is offline
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Unfortunately I'm a bit past that level range [You must be logged in to view images. Log in or Register.] Stuck in the Go-to-Karnors phase (which I hate) or Convince-a-group-to-come-to-the-hole-with-me phase (which is extremely hard to do)
  #99  
Old 08-21-2014, 04:42 PM
iruinedyourday iruinedyourday is offline
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Originally Posted by kruptcy [You must be logged in to view images. Log in or Register.]
Unfortunately I'm a bit past that level range [You must be logged in to view images. Log in or Register.] Stuck in the Go-to-Karnors phase (which I hate) or Convince-a-group-to-come-to-the-hole-with-me phase (which is extremely hard to do)
Try convincing a cleric or shaman only youll be fine with just one of those two [You must be logged in to view images. Log in or Register.] and its much easier to convince 1 person than 5 [You must be logged in to view images. Log in or Register.]
  #100  
Old 08-21-2014, 04:45 PM
Yumyums Inmahtumtums Yumyums Inmahtumtums is offline
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Originally Posted by iruinedyourday [You must be logged in to view images. Log in or Register.]
Try convincing a cleric or shaman only youll be fine with just one of those two [You must be logged in to view images. Log in or Register.] and its much easier to convince 1 person than 5 [You must be logged in to view images. Log in or Register.]
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