Project 1999

Go Back   Project 1999 > Server Issues > Bugs

Reply
 
Thread Tools Display Modes
  #91  
Old 07-23-2014, 05:54 PM
R Flair R Flair is offline
Planar Protector

R Flair's Avatar

Join Date: May 2014
Location: Rustlemania
Posts: 1,058
Default

Quote:
Originally Posted by Tuffpuppy [You must be logged in to view images. Log in or Register.]
Too many random mobs saw through it. Was neither a rogue nor a monk but in most places, not all the monks were the ones dragging. Think you guys are too used to having that AA, or playing on other emu servers. This is classic.
Monk drag maybe plane of hate if the rogue sucks. Other than that a mid 50s to 60 rogue almost completely undectectable. You obviously misremember due to playing later expansions of EQ or EMUs too much.
Reply With Quote
  #92  
Old 07-23-2014, 06:30 PM
Scrubosaur Scrubosaur is offline
Sarnak

Scrubosaur's Avatar

Join Date: Jan 2014
Location: WA
Posts: 257
Default

Maybe part of the problem on p99 are mobs casting see invis on each other. In classic EQ, I am pretty sure that mobs didn't have access to a full spell book which would explain why less mobs saw through hide/sneak. If mobs that cast see invis did not have that in their spell book then that would limit the mobs that see through hide/sneak to those that are innately spawned with the ability.
__________________
Scrubosaur - Necromancer

"Living my life 6 seconds at a time." - Unknown
Reply With Quote
  #93  
Old 07-24-2014, 06:03 AM
derpcake derpcake is offline
Banned


Join Date: Jan 2014
Posts: 1,434
Default

I did lots of CRs from shroom king using sneak / hide as a 56 rogue, in kunark.

Drag corpses to bridge below beetle area, use lower zone out, zone in again, drag corpses up and bag to ZI.

A very small percentage of mobs saw through sneak hide.

http://kyros.info/Rogue/Ragebringer.php

"The undead in the Plane of Hate will see through sneak/hide and normal invis, but other than that, you should be able to reach the book without too much trouble."

Makese sense that sebilis would be pretty safe to navigate, slightly less dangerous then PoH, which was low risk by itself.

Yay solo book fetching!
Last edited by derpcake; 07-24-2014 at 06:59 AM..
Reply With Quote
  #94  
Old 07-24-2014, 06:50 AM
derpcake derpcake is offline
Banned


Join Date: Jan 2014
Posts: 1,434
Default

This was while with illuminati sancti on xegony, before velious was around. I quit not too long after velious, so its not an AA issue or so.

Don't have a rogue, nor ambitions to make one, just bothers me a lot that this is left as is. Not classic.
Reply With Quote
  #95  
Old 07-24-2014, 07:49 AM
Rhambuk Rhambuk is offline
Planar Protector

Rhambuk's Avatar

Join Date: Oct 2010
Location: Maine
Posts: 3,034
Default

Rogue Strike!
Rogue Strike!
Rogue Strike!
Reply With Quote
  #96  
Old 07-24-2014, 10:55 AM
Ele Ele is offline
Planar Protector

Ele's Avatar

Join Date: Jan 2011
Posts: 5,290
Default

So many threads and back-and-forth from so many people what exactly is the point of contention anymore?

Is it too many mobs casting "see invis" on themselves and their nearby friends?

Is it that the buff "see invis" can see through rogue sneak/hide?

Is it that only certain mobs (see ex. Safehouse list) should spawn seeing through rogue sneak/hide and nothing else even with "see invis" buff?
Reply With Quote
  #97  
Old 07-24-2014, 01:13 PM
Shiftin Shiftin is offline
Fire Giant


Join Date: Aug 2010
Posts: 755
Default

There's universal agreement that the run speed is still jacked up, and there are various ways that "too many things seeing hide" can be addressed.
__________________
Shiftin Anout
Formerly of Tunare
Reply With Quote
  #98  
Old 07-24-2014, 08:22 PM
Dullah Dullah is offline
Planar Protector

Dullah's Avatar

Join Date: Dec 2011
Posts: 2,241
Default

Quote:
Originally Posted by Ele [You must be logged in to view images. Log in or Register.]
So many threads and back-and-forth from so many people what exactly is the point of contention anymore?
Fixing a class that doesn't work properly, especially on a pvp server where rogues could use mobs to their advantage being the only ones able to hide behind them without risk of aggro.

Quote:
Originally Posted by Ele [You must be logged in to view images. Log in or Register.]
Is it too many mobs casting "see invis" on themselves and their nearby friends?
No, that doesn't happen on p99. Its just mobs flagged see invis that also see hide which should be different.

Quote:
Originally Posted by Ele [You must be logged in to view images. Log in or Register.]
Is it that the buff "see invis" can see through rogue sneak/hide?
No, casted see invis isn't the issue on p99, they see from the second they spawn.

Quote:
Originally Posted by Ele [You must be logged in to view images. Log in or Register.]
Is it that only certain mobs (see ex. Safehouse list) should spawn seeing through rogue sneak/hide and nothing else even with "see invis" buff?
Very few mobs should be able to see 60 rogues, and mobs shouldn't even cast see invis. Its a misconception that mobs that see invis somehow had it cast on them. Its just a flag like anything else.
__________________
Last edited by Dullah; 07-24-2014 at 09:13 PM..
Reply With Quote
  #99  
Old 08-26-2014, 11:41 AM
Scrubosaur Scrubosaur is offline
Sarnak

Scrubosaur's Avatar

Join Date: Jan 2014
Location: WA
Posts: 257
Default

We have shown the proof. Can we get rogues classic?!
__________________
Scrubosaur - Necromancer

"Living my life 6 seconds at a time." - Unknown
Reply With Quote
  #100  
Old 09-01-2014, 10:17 PM
Scrubosaur Scrubosaur is offline
Sarnak

Scrubosaur's Avatar

Join Date: Jan 2014
Location: WA
Posts: 257
Default

Fixed for the next patch?
__________________
Scrubosaur - Necromancer

"Living my life 6 seconds at a time." - Unknown
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 12:41 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.