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#91
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![]() Ain't need no luclin models to squeeze through doors. You can just scale the original models down (although it's a bit of a pain because old player race models share a lot of their animation data, would be a chore to get it all for one model and also not affect others).
Not quite the same, but here's a quickie 1/5 scale unshrunk erud newb: [You must be logged in to view images. Log in or Register.] I would be interested to see how they'd go about blocking luclin models. It's easy enough to muck with the data files -- overwrite the original models with the luclin versions and such -- so couldn't be anything like forcing a specific file to load first. Unless the whole file was shoved into the dll binary where it's tough to tamper with, I guess. Or maybe some whitelisting checks on the data itself? (num vertices, total size?) I prefer original models (iksars lost their slithering swim animation -- never forget) but it would be a shame not to let people muck with harmless things on their end. [You must be logged in to view images. Log in or Register.] | ||
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#92
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![]() If they think the Luclin models give an advantage to the large races over the classic ones just make the Luclin models be 5% larger (large races only). There is no reason to take away choice from the player base that has no effect on others.
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#93
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![]() Quote:
Welcome to the Caliphate of Classic EQ! [You must be logged in to view images. Log in or Register.] | |||
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#94
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![]() I'm a fan of older models, but it may just be because the new troll model was ultra clunky in how the attacks worked, using a 2h weapon your character would basically limp backhand things. The original model tended to have better coloration, and whatnot. Regardless of gear on the new model it all just looked like colored plate, when the original models tended to look all mismatched due to the gear having specific graphics and colors.
I personally like the older models, so if the newer models get kibashed, it wouldn't bother me, though if everything is client side and I don't have to see it, I don't have an issue with it.
__________________
Grombok - Troll Warlord
<Aftermath> | ||
Last edited by Vorkon; 04-21-2015 at 12:22 PM..
Reason: Can't get the picture to show
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#95
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![]() I remember luclin trolls using 2h as a 1h in their right hand and just swung from above.
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#96
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![]() Quote:
__________________
Grombok - Troll Warlord
<Aftermath> | |||
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#97
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![]() I don't get why people who like luclin models always say "Why do you care what I'm seeing on my screen? How does it affect you?". People spend a lot of time and energy playing this game often to get things that are purely aesthetic. They expect that their character is being represented visually the way they intend it to other people. The luclin models are not just bad, they're totally different than the original models and a lot of their armor graphics look completely different. It helps add to a sense of character identity knowing that there is only one way your character will ever look to everyone else. Hell, I'd be happy if they could totally disable those hardware shadows and the "new" water graphics. I hate seeing screens from other people on p99 where everything is some random configuration of new and old graphical settings. "Ohhh hey here's my group in oasis of marr with 2005-era water graphics and shadows and luclin models for some races and not others. Totally looks like classic eq!"
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#98
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![]() Quote:
You still get to have your aesthetic. Your character still appears to you as you'd like him/her to. Why does everyone else have to see it the same way? I really don't understand why you care so much. It's very strange.
__________________
Maern - Enchanter
Cyic - Shaman Shigal - Crapromancer As they ground to make XP holy . . . let us twink to make it free; our EQ marches on! | |||
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#99
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![]() personally glad they're removing these monstrosities, and i hope they also include a ban for anyone who had them installed
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#100
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![]() Quote:
lets expand upon this | |||
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