#91
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#92
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I watch from a distance. I admit, I only care because I was one of the first players on live in march 99. If I'd never picked up the Everquest box in the store I would probably be watching Camelot Unchained and Richard Garriot. I did pick up the UO: Second Age box, but that was long after McQuaid had stolen my soul. Garriot--for his sake--has a solid grip on me anyway. I've always wondered if my attraction to Everquest gameplay is rooted in nostalgia or some kind of hardened attachment. You know how old people are attached to old things and can't readily adopt new things? Like that. But I think a lot of hte people following Pantheon will be disappointed when they find out it's not Everquest or Vanguard. It might have some similar traits, but it'll be much more modern. They will have to adjust. I of course have witnessed changes in MMO's since I first played EQ, so I EXPECT it. I think me knowing this actually makes it easier for me to accept whatever Pantheon becomes. And yet I also know this is McQuaid and he won't be making Hello Kitties. So to some extent expectations are appropriate. When McQuaid says he wants to make for a Core or Hardcore audience, he generally means it, even if it's a slippy slope in those parts and things will trend towards Casual like water goes downhill... Here's a thing by Bartle from 2004: http://www.gamasutra.com/view/featur...orlds_are_.php Quote:
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__________________
Full-Time noob. Wipes your windows, joins your groups.
Raiding: http://www.project1999.com/forums/sh...&postcount=109 P1999 Class Popularity Chart: http://www.project1999.com/forums/sh...7&postcount=48 P1999 PvP Statistics: http://www.project1999.com/forums/sh...9&postcount=59 "Global chat is to conversation what pok books are to travel, but without sufficient population it doesn't matter." | |||||||||
Last edited by stormlord; 11-05-2015 at 03:39 PM..
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#93
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Just look at what Brad said over on mmorpg.com a couple days ago. http://forums.mmorpg.com/discussion/...ntheon-news/p2 He continually refers to having built the "foundation" or "core mechanics" based on oldschool games (EQ by name), upon which they will place the new ideas for Pantheon. I think if they're smart they will try to recreate EQ as closely as possible. At least on a foundational level. While some of the important features and mechanics are obvious, its hard to say what ingredients exactly made the game so compelling.
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#94
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It will be more EQ than next pretends to be
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#97
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Other studios like Bethesda and any studio under EA really can take the best ideas and burn a game within 8 months. Many indie houses with the new Unity tools and other engine kits that are coming out can bring an MMO to market in 2 years or less. Vaporware is vaporware. SOE specializes in vaporware. Pantheon will see a launch. EQN is in the process of being dismantled and rebuilt for the 3rd or 4th time in 8 years. EQN has already had a solid 7 year design cycle with no end in sight. They bullshitted their parent company Sony until they got kicked to the curb for having only 2 or 3 products in 15 years.
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Kirban Manaburn / Speedd Haxx
PKer & Master Trainer and Terrorist of Sullon Zek Kills: 1278, Deaths: 76, Killratio: 16.82 | |||
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#98
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Sure it's possible to make the next standard MMO in a relatively short time. But an MMO where the whole world is destructible voxels? That's a novelty and nobody would do that fast.
I am not saying that eq next will definately launch. But it's clear that such an MMO would need a lot more time than others. | ||
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