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  #91  
Old 10-02-2019, 11:38 AM
doldiboldi doldiboldi is offline
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Oh and everyone kill stealing because it was based on kill shot I think. Lots of people re-rolled as wizards when that was in place.
  #92  
Old 10-02-2019, 12:10 PM
AbstractVision AbstractVision is offline
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Quote:
Originally Posted by doldiboldi [You must be logged in to view images. Log in or Register.]
Most annoiying thing I remember from my early days is the ability to heal mobs. Especially after clerics got complete heal.... one miss click and drama...
Wow I forgot about that one. Please add this, will be much fun and pain.
  #93  
Old 10-02-2019, 04:23 PM
Danth Danth is offline
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Anyone mention /played command yet? It's been broken on "Blue" for quite a few years now.

Danth
  #94  
Old 10-02-2019, 04:29 PM
monkeydoc monkeydoc is offline
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Quote:
Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
Intimidation can skill up when out of melee range and on non-xp mobs. I have no idea if this is classic, but it feels wrong.
I remember (faulty, I know) doing this on live. But I may be wrong. I do 100% remember that it was called Instill Doubt, however: https://www.tapatalk.com/groups/monk...ion-t2361.html
  #95  
Old 10-02-2019, 04:29 PM
Baler Baler is offline
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Quote:
Originally Posted by Danth [You must be logged in to view images. Log in or Register.]
Anyone mention /played command yet? It's been broken on "Blue" for quite a few years now.

Danth
omg, yes. this
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  #96  
Old 10-02-2019, 10:39 PM
Kubaton Kubaton is offline
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There are several classic situations that I am personally familiar with, as I played live when it launched. 2 days after launch actually. Friends at work sucked me in..

Anyways, here are a few classic launch fun facts.

1) Magicians could summon up to 3 pets. This was obviously changed and I believe it was 3-4 weeks after launch.
2) Necro and Magician pets did not stop attacking nor lose def when their PC started summoning a replacement prior to using /dismiss.
3) Rogue threat generation at launch (until class revamp) was astronomically ridiculous.
4) Skill Intimidation was fully functional and very reliable before nerfing several months later - I think the nerf didnt come until nearly 7mo after launch.

There are a lot more fun tid bits, but I had fun with these on live =)
  #97  
Old 10-02-2019, 11:59 PM
Daldaen Daldaen is offline
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Just highlighting a few things that I don't made it into the timeline changes on Blue's run through the expansions:

June 7, 1999 Patch

Quote:
  • Players may now loot corpses in shallow water or lava by typing "/loot" while the corpse is targeted.
  • We have implemented an Auto-follow command. To auto-follow another player, target the character, then type "/follow". You must be grouped with the character in order to successfully carry out the command.
  • A Role Playing switched has been added so that players may identify other characters who wish to make known they are Role Playing. To activate the Role Playing switch, target your character and type "/roleplay", if the character is +PvP, the name tag above their head will appear as a darker shade of Red, whereas a non-PvP players name will appear purple.
  • Spell Scrolls are no longer lore items. This means you can hold more than one.
    Tuyen's Songs now have range.
  • Eye of Zomm will no longer work in conjunction with pets - you can now have one or the other. Sorry.
  • The Bard spell "Denon's Desperate Dirge" will now require the use of Man
The /loot, /follow and /roleplay commands weren't in until June 1999.

Spell Scrolls were all Lore items prior to June 1999.

Eye of Zomm was castable with a pet up prior to June 1999.

Denon's Desperate Dirge didn't use mana until June 1999.

December 1, 1999 Patch

Quote:
  • Tashan (Enchanter) and Malise (Magician/Shaman) spells now stack.
  • Screaming Terror (Necromancer) has changed. It is no longer a "Run Away" Fear spell - instead the targeted creature will cower in terror until it takes damage (similar to the Enchanter's Mesmerize spell). The Environment limit (Dungeons only) has been removed.
  • Pact of Shadow (Necromancer) now has a 12 second recast time.
  • Summon Waterstone (Magician) has been added to the game.
  • Waterstone's have a number of charges of Enduring Breath and should make Magician's very popular in Kedge Keep. It is available off Library Merchants.
So Tash / Malo shouldn't stack until December 1999

Screaming Terror should be a Fear spell with a Dungeon only limitation (like Shrink) prior to December 1999.

Summon Waterstone should not exist prior to December 1999
  #98  
Old 10-03-2019, 12:04 AM
AbstractVision AbstractVision is offline
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Kedge keep should be un-itemized as per classic until Dec 99 patch iirc.
I don't feel like digging up wayback right now for exact dates.
  #99  
Old 10-03-2019, 07:49 AM
Dolalin Dolalin is offline
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@ Nilbog:

Solusek B dungeon should not go live until May, 1999 patch era.

Quote:
May 21, 1999: The gamestats server has experienced some problems this morning due to [you won't believe this] problems upstream with UUNet [arrrgh that name sends shivers down my spine]. So if you are having problems with your connection, it should be resolved soon. Thanks to you who pointed out that the EQ Vault announcement about a new zone was wrong. It in fact is the old Solusek B dungeon, which has been renamed Nagafen's Lair. I have updated the Antonica Zone descriptions to reflect this. This is a very high level dungeon. The following sections have been updated: Back Slot Items ; Neck Slot Items ; Erudin Quests ; Qeynos Quests ; Highhold Quests ; South Ro Quests ; Ocean of Tears Quests ; Kaladim Quests ; Faction ; Alchemy Recipes ; General Links ; Antonica Zone Descriptions

May 20, 1999: The following announcement was posted on EQ Vault. I thought it was worth posting here: "New Zone - Kelleton informed me that Aradune (aka Brad McQuaid) posted a system wide message last night around 1:30 EST informing players that a new zone called Nagafen's Layer is now operational." If someone finds out more, such as where this zone is and what's in it, let me know so that I can update the guide for everyone to reference. Many changes were made to the equipment guide. Thanks to those who pointed out some errors. Please let me know of any mistakes in the guide, and send in any information on items not included. I would like to start compiling lists of magic items. The following sections have had information added or modified: Qeynos quests ; Neriak Quests ; Factions ; Tips ; Kahn's SK Guide ; Druid Class
http://web.archive.org/web/200102081...pdate_0599.htm

More in this newsgroup thread:

https://groups.google.com/d/msg/alt....M/gd60nhaHRscJ
Last edited by Dolalin; 10-03-2019 at 07:54 AM..
  #100  
Old 10-03-2019, 08:38 AM
Coridan Coridan is offline
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Aw man those days "they announced a new zone, anyone know where it is?" I was the first person on my server in LOIO just by virtue of getting off the boat, looking at the paper map of Kunark and following the stream lol.
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