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View Poll Results: What to do?
Wipe it and use it as a login server for P1999 Zek 17 26.56%
Let it continue on with it's meager population 47 73.44%
Voters: 64. You may not vote on this poll

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  #91  
Old 05-19-2011, 02:25 PM
Kringe Kringe is offline
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Only having 2 Teams is terrible for balance, as proven in the "Horde/Alliance" that WoW has demonstrated...

Teams have never ever been a good idea, as it continues to be proven in every mmo released thats based on teams... IE WoW, Rift, (insert mmo here)
people always flock to the "bad side" causing massive amount of server merges only months after the games have been released (or in Wow's case Server transfers) to balance out the sides.


FFA is the only way to go.
Last edited by Kringe; 05-19-2011 at 03:36 PM..
  #92  
Old 05-19-2011, 02:29 PM
Eldaran Eldaran is offline
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Quote:
Originally Posted by Kringe [You must be logged in to view images. Log in or Register.]
Only having 2 Teams is better for balance, as proven in the "Horde/Alliance" that WoW has demonstrated...

Teams have never ever been a good idea, as it continues to be proven in every mmo released thats based on teams... IE WoW, Rift, (insert mmo here)
people always flock to the "bad side" causing massive amount of server merges only months after the games have been released (or in Wow's case Server transfers) to balance out the sides.


FFA is the only way to go.
Dark Age of Camelot remedied this with 3 teams. 2 teams will always be imbalanced and I can't seem to understand why they keep making PvP games with only 2 sides. When 1 gets too big the other have a common enemy.
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  #93  
Old 05-19-2011, 02:36 PM
naez naez is offline
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Goods always had more ppl than newts but could never get it together even BC/BP/etc. was fail

outside of Chadlek or Ayanae obv
  #94  
Old 05-19-2011, 03:30 PM
wehrmacht wehrmacht is offline
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Quote:
Originally Posted by Eldaran [You must be logged in to view images. Log in or Register.]
2 teams will always be imbalanced and I can't seem to understand why they keep making PvP games with only 2 sides.
Most illogical post ever. Will always be a smaller gap in power balance with 2 teams than 3.
  #95  
Old 05-19-2011, 07:00 PM
Prince Prince is offline
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phat l00ts no n00ts
  #96  
Old 05-22-2011, 03:17 PM
mimixownzall mimixownzall is offline
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Quote:
Originally Posted by Kringe [You must be logged in to view images. Log in or Register.]
Only having 2 Teams is terrible for balance, as proven in the "Horde/Alliance" that WoW has demonstrated...

Teams have never ever been a good idea, as it continues to be proven in every mmo released thats based on teams... IE WoW, Rift, (insert mmo here)
people always flock to the "bad side" causing massive amount of server merges only months after the games have been released (or in Wow's case Server transfers) to balance out the sides.


FFA is the only way to go.
You are fucking retarded. The reason why they keep releasing games with teams is..... (drum roll)

Because it works!!!

Do you really think if it didn't work they would release games that way and continue to? WoW has how many subscribers? MAN THAT SEEMS LIKE A FAILING SYSTEM THUURRR!!

The biggest fail pvp I have run across was FFA. *cough* Vanguard *cough* That PVP server was horrible. You had one large guild steamrolling everywhere. The population dwindled very quickly.

Again, if you want longevity, make it teams. If you want fail numbers with one guild dominating, make it FFA (geee... that said guild all vote for FFA, go figure!)

AO had 3 teams, but the PVP was very limited to certain areas. I would probably still be playing it if it had PVP everywhere.
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  #97  
Old 05-22-2011, 03:50 PM
Jigga Jigga is offline
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sz had the smallest pop of pvp server. I dont care what it is, ill play but teams that i have seen get lopsided,wow,warhammer,everquest
  #98  
Old 05-22-2011, 04:02 PM
wehrmacht wehrmacht is offline
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Quote:
Originally Posted by Jigga [You must be logged in to view images. Log in or Register.]
sz had the smallest pop of pvp server.
Pretty sure it had more people online than any other EQ server (blue or red) when it first launched.

Population went down the closer you get to luclin release, back up after PoP release, then of course back down again for GoD release, never to recover again.
  #99  
Old 05-22-2011, 04:12 PM
whitebandit whitebandit is offline
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Red99 being better than P99 is about as possible Ashton Kutcher's 2 and a half men being better than Charlie Sheen
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  #100  
Old 05-22-2011, 04:30 PM
Jigga Jigga is offline
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Quote:
Originally Posted by wehrmacht [You must be logged in to view images. Log in or Register.]
Pretty sure it had more people online than any other EQ server (blue or red) when it first launched.

Population went down the closer you get to luclin release, back up after PoP release, then of course back down again for GoD release, never to recover again.
SZ released in like june or july of 2001 if i remember right and luclin came out in december, 6 months.

Basing population upon a release of an expansion is always a good way to measure a server, amirite!

Either way ill play team, ffa, or what ever but sz had the lowest average of the pvp server after the novelty of it being new wore off
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