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  #91  
Old 09-16-2011, 03:48 PM
Drem Drem is offline
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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
Oh, here are some of my favorites.

Ducking shouldn't interrupt spells. It should require you wait the cast time of the spell. Alternately, if you are stunned, that should interrupt the cast timer.

Stamina should exist. You should lose stamina when you swing your weapon. On long fights, you need invigor/zing spells. We've tried twice to implement the stamina feature.. but encountered issues with not enough control over the client to fix.

You should be able to drop coin on the ground.

Beggar models should say in a terrible audio file "Spare a copper please?" when hailed. And possibly something else, I can't remember.

Items should say 'no rent' instead of 'temporary'. Items should say 'no drop' instead of 'no trade'.

Message boards should work.

etc, will post more later.

Can anyone else remember classic features that you haven't seen on the server? Make a bug report of what's missing.
being able to loot someone's corpse if they consented you
  #92  
Old 09-16-2011, 03:55 PM
Messianic Messianic is offline
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Such a mindless argument.

"Unless a particular server/mechanics change makes the server 100% classic, the devs are just cherry picking features and don't really want classic."

Go away.
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I'll look into getting it changed to The Secret Order of the Silver Rose of Truth and Dragons.
  #93  
Old 09-16-2011, 05:00 PM
guineapig guineapig is offline
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I suggest that Doors and Harrison put each other on ignore.
That or do the rest of us a favor and take the argument to a private forum.
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Server chat is for civil conversation. Personal attacks/generally being confrontational will not be tolerated.
  #94  
Old 09-16-2011, 06:12 PM
mokfarg mokfarg is offline
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Quote:
Originally Posted by Rasah [You must be logged in to view images. Log in or Register.]
One day, this server will be a pristine form of EQ classic, complete with all of the primitive features it launched with.

I wonder how many people are truly interested in playing on a server like that. Perhaps a lot, but I wouldn't be one of them. The old UI would make me want to quit. No, you can't have my stuff.
Sounds like you are on the wrong server then, that is the server goal is to be as close to classic as possible
  #95  
Old 09-16-2011, 06:16 PM
greatdane greatdane is offline
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The GMs should just make a statement to shut people up. Something like...

"If a feature is non-classic but has no conceivable influence on actual gameplay, such as item links and windowed mode, we're not wasting our precious time changing it. Certain issues also cannot be fixed because of client restrictions. Shut up."
  #96  
Old 09-16-2011, 06:40 PM
Harrison Harrison is offline
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Quote:
Originally Posted by guineapig [You must be logged in to view images. Log in or Register.]
I suggest that Doors and Harrison put each other on ignore.
That or do the rest of us a favor and take the argument to a private forum.
lol. [You must be logged in to view images. Log in or Register.]
  #97  
Old 09-16-2011, 06:43 PM
Doors Doors is offline
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Quote:
Originally Posted by mokfarg [You must be logged in to view images. Log in or Register.]
Sounds like you are on the wrong server then, that is the server goal is to be as close to classic as possible
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  #98  
Old 09-16-2011, 06:47 PM
Seaweedpimp Seaweedpimp is offline
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Quote:
Originally Posted by Doors [You must be logged in to view images. Log in or Register.]
Derp


Im glad to know you're part of the server Doors, You've provided so much help.



What a moron.
  #99  
Old 09-16-2011, 06:48 PM
Doors Doors is offline
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ty
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You can be my squire once you can bench half of what I can.
  #100  
Old 09-16-2011, 07:00 PM
murrayh81 murrayh81 is offline
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Okay, so Doors identified certain items for resolution, without realizing that they were already on the list.

He also states that he cannot help with coding to resolve.

I have the perfect solution. He can make substantive monetary donations to the project.

I am certain that this will allow more work to be done sooner by the dev team.
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