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View Poll Results: Should we change classic-mechanics here to allow more guilds access to raid content?
Yes 75 42.13%
No 103 57.87%
Voters: 178. You may not vote on this poll

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  #91  
Old 05-08-2012, 01:22 PM
Hitchens Hitchens is offline
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As a casual player I have no problems whatsoever with TMO monopolizing raid targets because as a casual player I won't be raiding them anyway. TMO is willing to invest more of their free time than I am, therefore TMO should see raid targets and I shouldn't.

EQ is both a co-operative game a competitive game.
  #92  
Old 05-08-2012, 01:24 PM
Jimes Jimes is offline
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Quote:
Originally Posted by Ravager [You must be logged in to view images. Log in or Register.]
What I don't like is how content to the end game is arbitrarily blocked by one guild because they want "competition" in a game that was designed by nature to be cooperative.
Blame game. It's not TMO's fault that you refuse to put forth the effort that it takes to compete with them. Are you even trying? No, you aren't. So you really have no room to complain.
  #93  
Old 05-08-2012, 01:37 PM
porigromus porigromus is offline
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Here is the solution. Spawn each raid boss at random times in any random zone. I mean any. It would not only be impossible to place a tracker in every zone but it also would be hilarious to see raid targets end up in east commonlands ravaging everyone. There is the fix.
  #94  
Old 05-08-2012, 01:38 PM
Ravager Ravager is offline
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Quote:
Originally Posted by Jimes [You must be logged in to view images. Log in or Register.]
Blame game. It's not TMO's fault that you refuse to put forth the effort that it takes to compete with them. Are you even trying? No, you aren't. So you really have no room to complain.
I have plenty of room to complain. I've poopsocked Trak plenty against TMO. I've wasted Sunday afternoons sitting through DT cycles in Fear. I sat on VP's spawnpoint constantly hitting the attack button trying to get FTE. I've woken up at 3am on dozens of occasions to answer a batphone.

I quit trying, because that kind of game isn't fun. It's not even a game at that point and that is currently why TMO has no competition, because I'm not the only person who got burned out on doing that. I'm not asking for handouts, I'm just asking to play the game.
  #95  
Old 05-08-2012, 01:39 PM
porigromus porigromus is offline
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Originally Posted by porigromus [You must be logged in to view images. Log in or Register.]
Here is the solution. Spawn each raid boss at random times in any random zone. I mean any. It would not only be impossible to place a tracker in every zone but it also would be hilarious to see raid targets end up in east commonlands ravaging everyone. There is the fix.
Ps: cities are not off limits!
  #96  
Old 05-08-2012, 01:40 PM
Jimes Jimes is offline
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Quote:
Originally Posted by Ravager [You must be logged in to view images. Log in or Register.]
I quit trying
The end. Enjoy WoW or whatever it is you do and let us enjoy our classic EQ instead of shedding tears on the forums trying to get it changed to suit your casual play style.

Also, cry me a river. You guys put up about 2 weeks worth of a fight before giving up. The rest of us went through months of that before we were on top.
  #97  
Old 05-08-2012, 01:40 PM
Ravager Ravager is offline
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Quote:
Originally Posted by porigromus [You must be logged in to view images. Log in or Register.]
Here is the solution. Spawn each raid boss at random times in any random zone. I mean any. It would not only be impossible to place a tracker in every zone but it also would be hilarious to see raid targets end up in east commonlands ravaging everyone. There is the fix.
CT in Crushbone would be amusing.
  #98  
Old 05-08-2012, 01:42 PM
Daldolma Daldolma is offline
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The problem is that competition has been replaced by unemployment. On live, variances were much smaller and raid rules were much less restricting. Competition took place in the form of mobilization and training each other, not sitting at a spawn for absurdly long periods of time and responding to text messages at 2PM, 4AM, or whenever else a mob happened to spawn.

It used to be a disadvantage to have a massive raid force. Zerg guilds took too long to mobilize, too long to organize, and too long to rez up after they'd been trained. Now, it's a pure numbers game. You need 25+ capable of logging in at any hour of any day. As long as you've got that, you're golden.
  #99  
Old 05-08-2012, 01:42 PM
falkun falkun is offline
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Quote:
Originally Posted by porigromus [You must be logged in to view images. Log in or Register.]
Here is the solution. Spawn each raid boss at random times in any random zone. I mean any. It would not only be impossible to place a tracker in every zone but it also would be hilarious to see raid targets end up in east commonlands ravaging everyone. There is the fix.
That's actually not half bad. Any raid boss (in window) in any zone. Would definitely keep encounter mechanics in the flux, but its also as unclassic as ANYTHING I've ever heard suggested here. Imagine trying to deal with Fear with Gorenaire popped in Sebilis Disco. Or having CT summon the whole zone to his side in Skyfire. Clearing might become a thing again for some pops, but would also be completely negated in other zones. Fears, DoTs, DTs, gfluxes might mean something. And tracking...o what a nightmare tracking would be.
  #100  
Old 05-08-2012, 01:43 PM
Ravager Ravager is offline
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Quote:
Originally Posted by Jimes [You must be logged in to view images. Log in or Register.]
The end. Enjoy WoW or whatever it is you do and let us enjoy our classic EQ instead of shedding tears on the forums trying to get it changed to suit your casual play style.
Once again you insult me. Please don't. I think I've shown you that respect, if I haven't, I whole-heartedly apologize.
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