#101
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Already been up for 5 1/2 hours this morning. Time for some coffee.
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#102
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__________________
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#103
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#104
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I doubt you participated much--if at all--in that era so it's not your fault for misunderstanding. | |||
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#105
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Gotta love the Riot members arguing with each other
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#106
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#107
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Divas having to deal with it.
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Here's A shot and a chaser | |||
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#108
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Besides, I asked to be shit on. Accustomed to it from the message boards I have been on. Don't always get where another is coming from and people are not forced to like each other. | |||
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#109
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Quote:
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#110
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You can only understand a virtual 3-dimensional space so far before you run out of space to explore, and this can be said for Spells and in-game Actions. It is possible without ever having played the game to mathematically plot the quickest path for a character to take based on their move speed, target's move speed, distance to travel, spells available, and distance moved/second where there will never be a way to improve. If you accept that your character will always move at a certain speed, the dragons would have moved at a certain speed, and the zone isn't geographically changing in any way, it's entirely possible that someone with no prior EverQuest experience could do what you've done rendering your 'skill' obsolete. So to answer your question with another question - Can you call it a skill when it's applied math? Quote:
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