Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #101  
Old 01-30-2015, 10:51 PM
Argh Argh is offline
Planar Protector

Argh's Avatar

Join Date: Aug 2010
Posts: 1,166
Default

Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
BDA is a zerg and Guild A is an elite-strike team of ballers
  #102  
Old 01-30-2015, 11:57 PM
Doors Doors is offline
Planar Protector

Doors's Avatar

Join Date: Apr 2011
Location: Pittsburgh
Posts: 2,933
Default

Quote:
Originally Posted by feanan [You must be logged in to view images. Log in or Register.]
Red sucks. People play here for classic. There is nothing classic about red.
A statement made from someone that probably has never played the red server. Gotta love bluebies.

Enjoy your end game shitshow and raid rules you would need a lawyer to understand. Left blue a long time ago and could not be happier.
  #103  
Old 01-30-2015, 11:59 PM
Errakus Errakus is offline
Aviak

Errakus's Avatar

Join Date: Oct 2014
Location: Illinois
Posts: 76
Default

Quote:
Originally Posted by Doors [You must be logged in to view images. Log in or Register.]
Left blue a long time ago and could not be happier.
Except you come back to try to recruit and talk on the blue server forums because Red is so amazing, that MUST be it!
Last edited by Errakus; 01-31-2015 at 12:04 AM..
  #104  
Old 01-31-2015, 12:24 AM
Doors Doors is offline
Planar Protector

Doors's Avatar

Join Date: Apr 2011
Location: Pittsburgh
Posts: 2,933
Default

I never come here to try and recruit people from blue. If they come over that's great. But I'm perfectly happy with reds population as is. Reds population will never be as high as blue and I'm cool with that. To be honest the last thing we want on red is an influx of the toxic top end trash playing on blue. These are the people that ruined p99 for everyone, you guys can keep them as far as I'm concerned.

The bottom line is the majority of people on blue can't handle red because they can't handle dying or losing their camps to other players. You see this all the time in your current raid scene on this server as major guilds that have been around forever still try and monopolize content for gear they don't even need. You see this in the monopolization of MQ camps for platinum most people don't even need anymore. They'll be damned if anyone other than themselves or their core group are going to collect dragon loot. This isn't done through any effort or display of skill or ability to play but rather through your insane raid rules and general availability to play and log in whenever the batphone goes off.

Red makes it about something other than lawyerquesting and availability as raid mobs are static. You know when they're spawning and if you want raid loot all you need to do is show up and kill the other people there trying to obtain it.
  #105  
Old 01-31-2015, 01:31 AM
Rangerest Rangerest is offline
Orc


Join Date: Jan 2015
Posts: 38
Default

actually you can just instantly join holocaust and get the loot you dont need to kill anyone
  #106  
Old 01-31-2015, 01:45 AM
Doors Doors is offline
Planar Protector

Doors's Avatar

Join Date: Apr 2011
Location: Pittsburgh
Posts: 2,933
Default

True.
  #107  
Old 01-31-2015, 03:23 AM
Clark Clark is offline
Planar Protector

Clark's Avatar

Join Date: May 2012
Location: Metropolis
Posts: 5,148
Default

Quote:
Originally Posted by maskedmelon [You must be logged in to view images. Log in or Register.]
These red threads are becoming like rabbits.
https://www.youtube.com/watch?v=DoweL2EsiII
  #108  
Old 01-31-2015, 03:29 AM
w1zard w1zard is offline
Kobold


Join Date: Jan 2015
Posts: 107
Default

Oh hey it's thread #333213 on this topic.

Force rotation
Increase spawn rate and/or more earthquakes
Allow triggering of raid mobs certain times a month for all guilds
Make new server for casuals

Any other solution would be overly complicated and fail. Raid scene is saturated - most servers during 1999-2001 era didn't have this many raiders. Not my classic experience at least.

It's really, really simple. It won't happen though and we all know that. Argue on and QQ more.
  #109  
Old 01-31-2015, 03:33 AM
Clark Clark is offline
Planar Protector

Clark's Avatar

Join Date: May 2012
Location: Metropolis
Posts: 5,148
Default

Quote:
Originally Posted by Tyym [You must be logged in to view images. Log in or Register.]
When you all forced us into this rotation last year, we predicted that the Class R guilds who supported this raiding system would become unsettled as their guild numbers and experience became stronger. Now you have several guilds in viable contention to challenge us and IB. Their only excuse for not moving up is the commitment required in the form of tracking/batphone response.

Because of their unwillingness to actually work for their loot, they are now your forcing the smaller guilds into an unequitable restructuring. The same thing we were forced into when the rotation system was shoved down our throats.

How about this. There are only two guilds to compete against in Class C. Loot for all. Stop being the big fish in the little pond and come join us in the big leagues and let the Class R guilds get their kills when they come up on the list. Then you learn what the competitive raiding experience is really like; both the rewarding part and the disappointment. Both positive and negative experiences foster the true competitive raiding experience classic EQ was all about. But if you really don't want to work for it, then just stay Class R and keep things status quo. Don't force the smaller guilds into an unequitable position because you guys are truly just too lazy to move up.

Morphius 60 Enchanter - The Mystical Order
Tempyst 60 Ranger
Liquidreach 60 Cleric
Kimchi 60 Necromancer
Well put Morph.
  #110  
Old 01-31-2015, 06:35 AM
Llodd Llodd is offline
Sarnak


Join Date: Oct 2010
Posts: 448
Default

Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
Assuming 2 BP, 4 Teeth, 4 Spells

BDA brings 50 to Trak, gets 2 BP, 4 Teeth, 4 Spells -- Drops to bottom of Rotation

Guild A brings 25 to Trak gets 1 BP, 2 Teeth, 2 Spells -- Drops to bottom of Rotation
Guild B brings 25 to Trak gets 1 BP, 2 Teeth, 2 Spells

Guild A brings 25 to Trak gets 1 BP, 2 Teeth, 2 Spells
Guild B brings 25 to Trak gets 1 BP, 2 Teeth, 2 Spells -- Drops to bottom of Rotation
--Rotation starts over--

So Guild A and Guild B get the same # of loot as BDA, but they are splitting it with fewer players. Not because BDA is a zerg and Guild A is an elite-strike team of ballers. Because Guild A cannot solo kill Trakanon unless they have solid attendance during a good spawn time.

Reward players for accomplishing things with fewer players, definitely agree. But here players get awarded for simply having different guild tags and coming to a simple agreement.
25+25 = 25

That math yo
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 01:23 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.