![]() |
|
#1
|
|||
|
![]() Tass didn't start this thread, and I think he has actually been pretty tame compared to how he usually crusades against TMO.
__________________
FE just trained TMO you mean. Good Job! (Alarti)
For those about to die, we shall loot you! | ||
|
#2
|
|||
|
![]() yeah all his ranting and flaming is just backhanded now instead of pathetically in your face
__________________
Jack <Yael Graduates> - Server First Erudite
Bush <Toxic> Jeremy <TMO> - Patron Saint of Blue | ||
|
#3
|
|||
|
![]() Just like Rogean has said several times in the past the community morphs the play style of the server. If you don't agree with something then do something to change it, whining hasn't solved anything in 3 years if a group of people want to dethrone the top dog nut up or shut up and just enjoy the game.
| ||
Last edited by deneauth; 08-25-2013 at 02:43 PM..
|
|
#4
|
||||
|
![]() Quote:
__________________
]
| |||
|
#5
|
|||
|
![]() I've noticed that most guilds who try to make an entrance to the raid scene do it in an all or nothing way. You need a lot of people and a lot of spare accounts / resources to pull this off. TMO is so deeply entrenched and equipped that you're going to face severe burnout doing this.
It's so much smarter to start with a crew camped out and prepped for an outdoor dragon than it is to keep up with all of the junk that can spawn in a week. I imagine that if a guild was reliably dropping outdoor dragons that the applicants and resources would grow themselves. They're much easier to track, and TMO generally doesn't camp out for them. It's easy to gain a significant advantage on these mobs. Once that guild has a sizable lock on those targets then it can move to the others that require more coordination / mobilization such as Innoruuk and Draco. The key is to always retreat to the encounters that you have learned as an organization when you get bested elsewhere. Those constant kills are what keeps organizational momentum going. If you go after everything, every loss is a crushing defeat. If you "live" at the lesser targets every loss of a higher tier target simply becomes an exciting learning experience until you have that on lock down too. Baby steps.
__________________
Xasten <The Mystical Order>
Frieza <Stasis> 1999-2003 Prexus "I am the way, the truth, and the life: no man cometh unto the Father, but by me." JOHN 14:6 | ||
|
#6
|
|||
|
![]() For such a small community with so many high level characters we are really just lacking content at this point Velious will help with that immensely. Also I am not saying every guild who raids is out to oust TMO for top raid guild that is just silly. No one likes tracking an outdoor dragon for up to 4 days and losing it repeatedly it is demoralizing. There is such vicious competition for these targets that if you make one mistake that's all it takes to lose your window of opportunity. I was in VD for what I call my "dark days" of raiding because it was just an aweful experience for me. I personally think the raid scene is much better now as compared to then.
| ||
Last edited by deneauth; 08-25-2013 at 06:48 PM..
Reason: Spelling
|
|
#7
|
|||
|
![]() full circle confirmed gone.
i may be one of the last few with a tag still on [You must be logged in to view images. Log in or Register.]
__________________
Having problems running EQ? Please visit the Tech Discussion forum and read my FAQ before posting:
http://www.project1999.org/forums/sh...ad.php?t=94928 | ||
|
#8
|
||||
|
![]() Quote:
WoW ruined you. Now everyone thinks they are entitled to the big, pink, teddy-bear. Classic EQ NEVER indulged the masses in a "raiding scene". Only the best (yes you will say 'no-job geek-living-in-momma's-basement) players could do it. Obviously times have changed and EQ live is different, but we're talking 'classic' here. | |||
|
#9
|
||||
|
![]() Quote:
EQ classic had what, maybe 500k subscribers at its peak? I bet if you compare the ratio of players to people who got to see raid content in classic EQ, it's probably even higher than classic WoW was. Even before Kunark I remember at least 3 guilds doing Plane of Hate/Fear and getting Naggy/Vox kills before they brought out Sky. If I remember correctly each of those guilds had at least 50 people. I remember them doing a serverwide message at one point telling people to get their friends to log on because they were almost at a record of people online, was it 50,000 maybe? I'm sure most other servers had just as many people raiding as ours did, that seems like a pretty big raiding scene to me. Anyway, all I wanted to know from posting this was if TMO were really this huge guild that took every single spawn within minutes and nobody else ever had a chance for anything. It sounds like others are able to get some spawns, but most of the server just isn't willing to put in the effort to challenge them. Sounds like FE is working on it, and I'm sure with Velious there being much more raid content for everyone that will help a lot too. Thanks for the information everyone.
__________________
| |||
|
#10
|
||||
|
![]() Quote:
| |||
|
![]() |
|
|