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  #101  
Old 07-24-2010, 08:37 AM
G13 G13 is offline
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Originally Posted by Uaellaen [You must be logged in to view images. Log in or Register.]
do i? i think my analogy may have been too complex for you then ...

just like the people that do not get that the spawn variance is + - 24 hours for draco / maestro and + - 48 for the other 4 bosses ...

i dont see where you take the confidence to deny this since it is clearly stated in the raid rules ... OH YES RIGHT!!! you are smarter then the people that actualy coded it, so you know it better!
Have you ever attempted to lead your irrelevant guild to kill any raid mobs on this server?

Have you ever attempted to actually camp a mob here?

Answer = No

Keep farming your planar trash bro and then expecting a hand out.
  #102  
Old 07-24-2010, 08:39 AM
Otto Otto is offline
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Originally Posted by Humerox [You must be logged in to view images. Log in or Register.]
We have these rules because guilds got together and made them, and they were necessary at the time because of all the QQ that went on.
Actually the guilds came up with the rules because the GMs forced their own rules upon the player base, so rather deal with the absolutely ridiculous rules they made, we tried to make some of our own.

Turns out these rules are equally as ridiculous. Guess that just goes to show that rules about raiding are incredibly non-classic.
  #103  
Old 07-24-2010, 08:41 AM
Uaellaen Uaellaen is offline
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Of course not, because we dont care [You must be logged in to view images. Log in or Register.]

We killed maestro and draco already, without camping ... without taking a day off work, without neglecting our family ... and guess what .. we had FUN doing so!

Oh and have you done anything on this server mister irrelevant troll? I am getting so fed up with you completly retarded, IQ lacking people that spew claims that are not true just to justify theyr actions ... (check back on the first quote you made in this thread)

i have camped mobs yeah, but no raid targets ... NEVER not even on live did we camp targets EVER ... we always mobilized if they poped ... but i guess that is too hard for you to even consider ...
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  #104  
Old 07-24-2010, 08:59 AM
Supreme Supreme is offline
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Originally Posted by Valent [You must be logged in to view images. Log in or Register.]
How many people have to tell you that THE SPAWN VARIANCE IS +/- 12 hours for Mestro and Draco and +/- 24 hours for Vox, Naggy, CT and Inny. You know how many hours we have put into camping these mobs to figure out the spawn mechanics? Way to many to count.

So you got your wish in your original post and you didn't even know it. Thread over

Since the people that actually WROTE THE SCRIPT differ from what you are saying i am going to have to go and disagree with you.
  #105  
Old 07-24-2010, 09:01 AM
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Originally Posted by Otto [You must be logged in to view images. Log in or Register.]
Actually the guilds came up with the rules because the GMs forced their own rules upon the player base, so rather deal with the absolutely ridiculous rules they made, we tried to make some of our own.

Turns out these rules are equally as ridiculous. Guess that just goes to show that rules about raiding are incredibly non-classic.
I agree a FFA system is better than this current garbage....something i had argued when the moron (Nizzarr) proposed a spawn variance to start with.
  #106  
Old 07-24-2010, 09:03 AM
Chicka Chicka is offline
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Originally Posted by Uaellaen [You must be logged in to view images. Log in or Register.]
Of course not, because we dont care [You must be logged in to view images. Log in or Register.]

We killed maestro and draco already, without camping ... without taking a day off work, without neglecting our family ... and guess what .. we had FUN doing so!
I'm glad you had fun, that's what games are supposed to be. You probably got draco because you turned up when two guilds were already in fear, and the one that had claim to draco failed to kill it in time (you may even have had a little IB help there huh?). Maestro you probably got because the other guilds don't need to kill him anymore - that's quite normal, when the top guilds move on the raid targets open up.

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Originally Posted by Uaellaen [You must be logged in to view images. Log in or Register.]
i have camped mobs yeah, but no raid targets ... NEVER not even on live did we camp targets EVER ... we always mobilized if they poped ... but i guess that is too hard for you to even consider ...
Yes, that's my experience on live too. But on no classic server was there any 15 person rule either, or variance, or any of that crap. Nor do I believe such a thing would be upheld if it were - it's bloody sadistic, and clearly not designed to keep people paying subs. I guess here they don't need to worry about that - but it does make me /boggle that they think it's cool to let it continue.

I think it is a shame that these rules exist not only for the top guilds but also every other guild who might want to try. Right now, there is pretty much close to zero chance of other guilds getting a shot at vox/naggy/CT/Inny, or draco in fact. FTE allows them to at least try, and sometimes they win, 15 people in zone + variance gets you a bunch of planes capable guilds who are just not prepared to go there.

Forget PUG raids, not going to happen until variance and 15 people rules are rescinded - that is also a great shame, because that is traditionally how folk got to experience the content when they would otherwise never have a hope to.
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10 years ago I split up as well with my ex gf over EQ. Didn't even realize her move out, as I was raiding at this time.
Last edited by Chicka; 07-24-2010 at 09:06 AM..
  #107  
Old 07-24-2010, 09:27 AM
Uaellaen Uaellaen is offline
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(you may even have had a little IB help there huh?)
get your facts straight before you spew anything, we did not have "help" or need "help".... we simply decided we dont have to be asses and can SHARE a mob ... we had plenty enought people there to kill 2 dracos at once ... we shared the loot equaly even thou by the rules we could have just sayd "Oh IB dropped to 13 for 17 seconds, QUICK lets claim the mob and SHOW them whos cooler!!!" like you guys do ... but meh ... its uncool realy... we had fun, IB had fun ... so what the hell .. again its a GAME we are supposed to have FUN not fuck each others over whenever we can ...

I still dont understand why you people think it realy grows your e-penis if you camp targets for 40+ hours here ... where in fact it shrinks it to a size where it isnt even recognized anymore by the bare eye ...

again you should try to have FUN here, this is a G A M E ... look i help you out ...

http://en.wikipedia.org/wiki/Game <=== a game ... MIRACLE WORK!
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Last edited by Uaellaen; 07-24-2010 at 09:30 AM..
  #108  
Old 07-24-2010, 09:36 AM
Supreme Supreme is offline
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I think it is a shame that these rules exist not only for the top guilds but also every other guild who might want to try. Right now, there is pretty much close to zero chance of other guilds getting a shot at vox/naggy/CT/Inny, or draco in fact. FTE allows them to at least try, and sometimes they win, 15 people in zone + variance gets you a bunch of planes capable guilds who are just not prepared to go there.
Well unless the guild is willing to permacamp the spawn from the time it dies till the time it respawns they wont see it...but it is rapidly heading into the direction of permacamping being the norm.
  #109  
Old 07-24-2010, 09:36 AM
Chicka Chicka is offline
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Originally Posted by Uaellaen [You must be logged in to view images. Log in or Register.]
get your facts straight before you spew anything, we did not have "help" or need "help".... we simply decided we dont have to be asses and can SHARE a mob ... we had plenty enought people there to kill 2 dracos at once ... we shared the loot equaly even thou by the rules we could have just sayd "Oh IB dropped to 13 for 17 seconds, QUICK lets claim the mob and SHOW them whos cooler!!!
Actually your memory is faulty, you didn't have enough to make claim in zone and we did actually beat you to the magic number, but we had already agreed to team up for the mob. We weren't even camping it - I had to port in for that fight.

But thanks for your vitriol spewage while ignoring the substance of my post, I now know not to bother with ya.
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Quote:
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I <3 detriment.
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10 years ago I split up as well with my ex gf over EQ. Didn't even realize her move out, as I was raiding at this time.
  #110  
Old 07-24-2010, 09:41 AM
Chicka Chicka is offline
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Originally Posted by Supreme [You must be logged in to view images. Log in or Register.]
Well unless the guild is willing to permacamp the spawn from the time it dies till the time it respawns they wont see it...but it is rapidly heading into the direction of permacamping being the norm.
If the rule is FTE and there is no variance, be my guest, camp away. It won't last because there is zero benefit to camping a mob when you can turn up 30 mins before the spawn and be on the same playing field as anyone whose been there 4 days.
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Quote:
Originally Posted by Aeolwind View Post
I <3 detriment.
Quote:
Originally Posted by Tronjer View Post
10 years ago I split up as well with my ex gf over EQ. Didn't even realize her move out, as I was raiding at this time.
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