Quote:
Originally Posted by Beguiled
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People are bandying T1 and T2 about with regards to two different things and it should be clarified better imo.
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This is exactly the issue. The people I see writing from FE seem to be splitting it based on capability, as they want everyone to still be playing the same cutthroat competitive game. The people I see from BDA and others are splitting it on intent, as each side wants to play their own type of classic experience. By FE's split, BDA would be tier 1, but from what I gather from many of my guildmates, that is not the game we're looking to play, which is why the staff proposal is so adored, as it lets each side play the game their own way, all the time. Even the other propositions offered, such as 10 days of mob rotation between the tiers, etc., and the rest of the month is FFA, that's still making the casual/tier 2 players play the game the hardcore/tier 1 players want to play. And that's atrocious. That is morally and philosophically a horrible thing to do. Let the two sides play their own game all month long, in the style that they like the most. Done.
What's the fear here? What's the problem? Are hardcore/tier 1 raiders afraid that their environment isn't welcoming enough or appealing enough to players that they will be able to sustain their own playstyle independent of doing it on the backs of putting down casual guilds? Are they fearful that people will see casual competition, or casual rotation, and see that as a far better alternative to cutthroat competition, and refuse to be a part of their hardcore cutthroat style? Or do they feel that the game would become meaningless without casuals to stomp over, and drag into their shitshow? It clearly isn't just competition, because the staff plan lets each side have the type of competition they want. There is some secondary motive at work here. If tier 1 wants to offer a type of competition that can appeal to the people of the server, then people will join Tier 1 in greater numbers of compete. If they don't, it's because they don't like the style, and the environment those guilds create for themselves.
If it really is just mobs, then the amended Rogean/Staff plan that gives the epic mobs a Tier 1->Tier 2->FFA rotation should be passed immediately, as it fulfills all requirements. The only thing it doesn't fulfill is forcing casuals to play the way they don't want.