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#1
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__________________
BLUE: Jarnauga Winterfell - Barbarian Shaman of The Tribunal
GREEN: Ineluki - Human Shadow Knight of Inoruuk ![]() lulz | ||
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#2
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speaking of math, which I hate more than anything, has anyone heard of the divine number? phi? some friends were trying to explain it to me as this intense discovery but its just some mathematical BS. | |||
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#3
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My brain hurts
__________________
Bob the Broker
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#4
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The simple word solution to the problem is=
No one will ever get what they want. When BDA wants more, others will suffer. When BDA wants less(which clearly hasn't been conveyed at all), other guilds get more. As Sirken has stated 1097978 times, no one will like any given solution, just pick something that is fair for everyone. Agree to the raid rules the staff put together yesterday, and build onto it through discussion. Not that hard. | ||
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#5
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The Adjusted Staff plan that was posted here by Chest after a conversation between a number of people including Autotune, Chest, myself, and others in another thread the night before the crash, is that the epic mobs (which were the central nasty feature for the T1 guilds) would have a 33% split, going Tier 1 -> Tier 2 -> FFA. This allows for Tier 2 players to compete with Tier 1 players once every 3 weeks, and if they choose not to compete, they will accept getting 1 per 3 weeks, while Tier 1 gets 2 per 3 weeks on the epic mobs. The central feature, and the reason why an adjusted plan was proposed to offer a compromise to the Tier 1 guilds is that this allows for (which no other plan to date that has been proposed has allowed for) casuals to play casuals all month long, and for hardcores to play hardcore all month long. This means that hardcores never have to deal with petty rotations, dealing with BDA/Taken/Divinity/every other more casual guild, and that the reverse is true. It lets each play in the atmosphere that is classic to them. And if they want to get a greater share of epic mobs, while maintaining an even split of the regular raid mobs, and having access to VP, then they would go into it knowingly accepting that they will be playing in a hardcore style. | ||||
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#6
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You guys can whine all you want about what is fair and do calculations and even petition to GMs over the easiest/fairest way to do things.....but simply, this is how its going to turn out....so take notes....44 mobs? 9+ guilds want a piece? WRONG! u got 5 whiny guilds who don't do anything to try to get them, there are usually 4-5 trackers at a target's window at any given time, what do you know, those are usually the 4-5 guilds who actually get the kill....its surprising isn't it? they rotated and put in the time, and got the kill...I applaud guilds like Taken for camping out at Innoruuk to get kill, kudos to them...that's a whole guild effort to snag and monopolize a mob, unfortunately if camp out policy proceeds, will put u guys back to Ragefire...
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#7
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Effort, being used in relation to a video game. Lol, the world must be scary where the bright sky thing shines and metal wheel box inventions zoom by
__________________
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#8
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I only ask this because I've never seen you or your guild involved in the raid scene. This doesn't disqualify you from commenting or stating your opinions. However, you do so with a vehemence that suggests first hand knowledge, where it seems there isn't any to warrant your hate. At least Chest has been around the block (much longer than me). His attitude can be explained (consistent lack of success [You must be logged in to view images. Log in or Register.] ). Dolic | |||
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#9
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im sorry, I must have forgot that part! which example do you have of them training sir?
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#10
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just fazlazen, TMO officer
__________________
Monk of Bregan D'Aerth
Wielder of the Celestial Fists Quote:
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