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  #101  
Old 04-30-2014, 11:43 PM
Vayder Vayder is offline
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Why do people mention resists when talking necro pvp balance but never mention the bigger factor? Melee hit like 80% of the time and for more damage per swing than they did on live.
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  #102  
Old 04-30-2014, 11:46 PM
Drakaris Drakaris is offline
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Quote:
Originally Posted by Zalaerian [You must be logged in to view images. Log in or Register.]
An taps are mana effective vs dmg done since dots are pell'd. Always go for the guarantee dmg over dispellable. Same goes for wizards using draughts vs lure of ice. Too e z to partial shit these days.
Poison bolt is a level 4 dot that has a knock back and can interrupt. If they cure it, they are wasting charges, if they aren't then u ebolt since cure needs to hit the lower dot first. If they decide to start curing then u keep applying the level 4 dot. You getting it yet?
  #103  
Old 04-30-2014, 11:48 PM
Drakaris Drakaris is offline
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Quote:
Originally Posted by Vayder [You must be logged in to view images. Log in or Register.]
Why do people mention resists when talking necro pvp balance but never mention the bigger factor? Melee hit like 80% of the time and for more damage per swing than they did on live.
This is true, I remember missing casters 30-50% of the time with my monk, seems like AP vs AC is awefully skewed here.
  #104  
Old 04-30-2014, 11:49 PM
SamwiseRed SamwiseRed is offline
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the average melee on here is way better geared than how it was on live but i still agree that melees hit way too hard and too often.
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  #105  
Old 04-30-2014, 11:58 PM
Rettj Rettj is offline
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Turning auto attack on and off again instantly while duel wielding = 20% chance to interrupt caster.

Do it again =40%

A third time 60%

Hmmmmmmmmm
  #106  
Old 04-30-2014, 11:59 PM
SamwiseRed SamwiseRed is offline
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each time would be 20%, if it added up like that then it would be 100% after 5 jousts which isnt true. didnt reply so you could edit [You must be logged in to view images. Log in or Register.]
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  #107  
Old 05-01-2014, 12:39 AM
Zalaerian Zalaerian is offline
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Quote:
Originally Posted by Drakaris [You must be logged in to view images. Log in or Register.]
Poison bolt is a level 4 dot that has a knock back and can interrupt. If they cure it, they are wasting charges, if they aren't then u ebolt since cure needs to hit the lower dot first. If they decide to start curing then u keep applying the level 4 dot. You getting it yet?
Except this is flawed because poison bolt is 1 poison counter, ebolt is 10...counter rips off 8 at a time. You cant "cover" your ebolt a 1 poison counter "dummy" spell. 2 cures are needed for take off ebolt anyway. Poison bolt will not affect this.

The only time it works is for shamans really who want to cover their Pox with Insidious. Insidious is 9 = 2 cures to rip off...Pox another 9. Easily done as well since insidious is unresistable and a 1 sec cast.
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  #108  
Old 05-01-2014, 01:18 AM
Rettj Rettj is offline
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Originally Posted by SamwiseRed [You must be logged in to view images. Log in or Register.]
each time would be 20%, if it added up like that then it would be 100% after 5 jousts which isnt true. didnt reply so you could edit [You must be logged in to view images. Log in or Register.]
its true
  #109  
Old 05-01-2014, 01:23 AM
SamwiseRed SamwiseRed is offline
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no thats not how that works brother.
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  #110  
Old 05-01-2014, 02:13 AM
HippoNipple HippoNipple is offline
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Quote:
Originally Posted by Rettj [You must be logged in to view images. Log in or Register.]
its true
if you flip a coin twice there isn't a 100% chance you will get heads. That is all.
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