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  #101  
Old 09-27-2014, 06:21 PM
Sancta Sancta is offline
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Quote:
Originally Posted by Derubael [You must be logged in to view images. Log in or Register.]
If he had "stolen" the mob from you in the first 15-30 seconds, that might be a different story, but that wasn't the case here.
How would this be a different story? If I was running towards the mob and he engaged it even .00000001 seconds before me, he gets the first engage regardless and it's his AC no matter what because that's the rule of the server. If I was able to keep the ring in this case, then there would be a breaking of said rule, since it would actually be his ring.

Rules are rules. The whole point of this thread is about rules. If there were no rules, everything would be FFA.
  #102  
Old 09-27-2014, 11:35 PM
Hogfather Hogfather is offline
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Quote:
There is a timed PH and there is an actual precise method of spawning this mob
...
Today, I was able to spawn the AC and engage it while it was at 100% hp. Thinking I had first engage, I proceeded to kill it. I knew the exact time it was going to spawn and was even ready for it with a Terrorantula I was going to charm onto the AC.
Quote:
Spawned: Thu Sep 25, 2014; 20:31:37
Meltan Engages: 20:33:56 (over 2 minutes after it spawned)
Then a Druid engages at 20:34:37, Druid is in the same guild as the wizard.
Finally, at 20:35:16, OP engages the AC. (nearly 4 minutes after it spawns)
So good.

If you wandered off the OOT spawn point (an actually precise spawn) for four minutes while it was up, would you be mad? Would anyone blame someone for wandering past and engaging it?
Last edited by Hogfather; 09-27-2014 at 11:38 PM..
  #103  
Old 09-28-2014, 12:17 AM
Sancta Sancta is offline
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Quote:
Originally Posted by Hogfather [You must be logged in to view images. Log in or Register.]
So good.

If you wandered off the OOT spawn point (an actually precise spawn) for four minutes while it was up, would you be mad? Would anyone blame someone for wandering past and engaging it?
You said OOT, we are talking about SRO. There are a few locations it can spawn in the desert.

And his FTE was never in question.

The whole point was for a discussion on changing the rulebook regarding the AC in South Ro spawn and how there is a precise way to spawn it.
Last edited by Sancta; 09-28-2014 at 12:21 AM..
  #104  
Old 09-28-2014, 12:33 AM
dustysr06 dustysr06 is offline
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changing the rule to consider sro AC a 'camp' like the OOT spawn would be a moot point considering it was up for nearly 4 minutes before you ever even engaged it. If a named mob spawns in someones 'camp' and is up for that long, they have forfeited the 'right' to that mob anyways- no matter what zone its in.
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  #105  
Old 09-28-2014, 12:45 AM
Sancta Sancta is offline
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Quote:
Originally Posted by dustysr06 [You must be logged in to view images. Log in or Register.]
changing the rule to consider sro AC a 'camp' like the OOT spawn would be a moot point considering it was up for nearly 4 minutes before you ever even engaged it. If a named mob spawns in someones 'camp' and is up for that long, they have forfeited the 'right' to that mob anyways- no matter what zone its in.
He has all the rights in the world to the spawn, not once was that ever disputed.

Static spawns have the added bonus of spawning at the same spot every time.

Non-static spawns do not have that luxury and spawn in more than one place. Hence why the FTE was lucky to even run by at one of the locations at the right time. The time to engage when a mob spawns will vary with non-static spawns because they are non-static.

It's the same if Quillmane were to spawn by someone attempting to trigger him and someone random happened to be run by and grabbed it.

The person triggering is disadvantaged.
The ruling of server favors the person that did not do any work to help trigger the spawn.
The people who trigger the spawn and do the work have no claim to the spawn.

I'm not looking to change what has happened, only to change what will happen in the future.
  #106  
Old 09-28-2014, 06:28 AM
brecon brecon is offline
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If that's the point of this thread....then it's silly. Not every mob in all of the game is supposed to be a stationary camp. Randomly triggered mobs is a totally different element.

There are so so many reasons why. The main one is that there is no way to guarantee that you are the one that triggered it, especially in a place like SRO or SK. In fact, in SRO the mobs that can trigger the AC also sometimes die to other mobs in the zone. The camp rules make sense given

The second one is that if you could hold the camp, then it would be nothing but 60 bards swarming the zone. You'd never get a chance to camp your own jboots ring in your mid-30s.

No amount of rules will prevent people from finding some way to slight people. These ruleset for SRO AC or QM, albeit annoying, prevent the otherwise routine high-level solo classes camping low-level high-value objects like the enduring breath earring, CoS, earring of essence, etc.

If you want a static spawn for jboots, go to OoT. The SRO camp is not that kind of camp.
Last edited by brecon; 09-28-2014 at 07:00 AM..
  #107  
Old 09-28-2014, 06:54 AM
iruinedyourday iruinedyourday is offline
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Move this to RnF so people can really start going off on eachother lmao
  #108  
Old 09-28-2014, 07:26 AM
Rooj Rooj is offline
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Quote:
Originally Posted by brecon [You must be logged in to view images. Log in or Register.]
These ruleset for SRO AC or QM, albeit annoying, prevent the otherwise routine high-level solo classes camping low-level high-value objects like the enduring breath earring, CoS, earring of essence, etc.
I feel like I'm completely misunderstanding this line, and I can't figure it out. [You must be logged in to view images. Log in or Register.]
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  #109  
Old 09-28-2014, 10:10 AM
brecon brecon is offline
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Sorry was early. Key point is not every mob in EQ is, or should be, a 'camp.'

If the SRO AC was a 'camp,' then it would just lead to bored lvl 60 bards, rangers etc. permanently camping the items. Especially the SRO AC, which is a such a small area and restricted to night spawn, it would turn into another OoT AC.

The downside is exactly what happened here it sounds like, but changing it to a 'camp' would have all sorts of unintended consequences. In fact the Developers, in all Their wisdom, changed the AC SRO spawns in January to avoid the problem I'm talking about, where there were fixed spawn points for the AC.
  #110  
Old 09-28-2014, 07:54 PM
salimoneus salimoneus is offline
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I personally think jboots should have been harder to get than sitting your ass on a static spawn "camp". They are one of it not the most useful item in the game for many classes. I have no problem seeing an increase in the level of difficulty required to attain them, classic or not, although like many I prefer to mirror classic as much as possible.

It certainly sucks what happened and I feel bad for the guy who wasted 20+ hours, but that's just the nature of the camp now after the spawn changes.

You do however have a couple options: bring friends to help you next time, or just buy them.
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