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| View Poll Results: What was the pinnacle of Everquest? | |||
| Everquest |
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47 | 10.56% |
| The Ruins of Kunark |
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35 | 7.87% |
| The Scars of Velious |
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123 | 27.64% |
| The Shadows of Luclin |
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45 | 10.11% |
| The Planes of Power |
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180 | 40.45% |
| The Legacy of Ykesha |
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2 | 0.45% |
| Lost Dungeons of Norrath |
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7 | 1.57% |
| Gates of Discord |
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6 | 1.35% |
| Voters: 445. You may not vote on this poll | |||
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#1
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#2
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__________________
Checkraise Dragonslayer <Retired>
"My armor color matches my playstyle" | |||
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#3
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#4
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Also the xp bonus sucks in a lot of those zones and the server is 5 years old so there is a lot of stratification at the upper levels and a lot of the low levels running around are twinks and can solo. A lot of the zones are not used because they are just plain... bad zones for one reason or another. It's not even all that different with vanilla WoW, most of the low-mid level dungeons were extremely underutilized because they were a general PITA. How many people did you see in Desolace for that matter? Anyway I don't think underutilized means we should have books to skip across continents. It just means some zones go underutilized. Big deal. You don't even have to cross most of those zones for anything. And they do give a "safety outlet" for xp if the server is particularly crowded with a certain level group because of double xp or holiday weekend or some other reason. | |||
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Last edited by Taminy; 12-24-2014 at 02:30 AM..
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#5
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I like the original pre-expansion Everquest best. I feel that both of the early expansions were little bit worse overall (for different reasons) with the expansions from Luclin onward starting a much more rapid and--more importantly--irreversible decline. I particularly loathe Planes of Power--quite understandable since I don't enjoy raiding as a mode of gameplay.
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Danth | |||
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#6
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#7
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Did you guys play in some bizzaro Planes of Power expansion where you were strolling through Everfrost and Erudin and had your immersion suddenly ruined by the presence of PoK books while everyone else was chilling in the Planes? I remember being in the new zones, seeing tons of people in PoK and PoT, groups 24/7 to the point of there being waiting lists for most spots, a very large and active economy, etc. To be honest no one used the majority of the old world even in Luclin already, nor will they in Velious.
__________________
Checkraise Dragonslayer <Retired>
"My armor color matches my playstyle" | ||
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#8
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Gnawlunzs Phrogphry
Master Angler, Baker, Cadger, Drunk "If you can't eat a frog, then eat two." | |||
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#9
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What "killed" EverQuest, at least in my opinion, wasn't PoK books or the expansion of the world [especially considering the game was at it's subscription peak during PoP], but rather an unfinished expansion in GoD that was not properly tuned to the level of the playerbase, offered almost no content for casual players to consume, had mobs that absolutely raped even elemental geared players in the first zone, an incredibly difficult locked progression that wasn't nerfed until a lot of people quit already, a weird environment that turned many people off [though I didn't mind it], suddenly nerfing raid size from 72 to 54 forcing many guilds to break up, an increased focus on instances for loot and less static mob spawns with loot that you could just "camp" which is what EQ had been based upon up to that point. On top of all of this you then had the simultaneous release of WoW which was incredibly polished.
At least that's my theory!
__________________
Checkraise Dragonslayer <Retired>
"My armor color matches my playstyle" | ||
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#10
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Here comes Wow that felt like a complete product, everyone jumped ship. | |||
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