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#1
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not a bad suggestion - i was gonna say this but felt bad not including people
but u make a great Pint
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Eratani / Cleratani / Eratou / Stabatani / Flopatani / Eratii
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#2
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the zone crashing thing is a real concern and something I was thinking about too.
should just figure out how many OoAs are going to be up when we do this, multiply it by 2 since we will have the hands after, then assign a certain number to each guild and have them go up in shifts throughout the day. could definitely have multiple guilds at there at once, but trying every single guild at once, rather than a few at a time, may crash the zone and ruin it for all of us. | ||
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#3
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I agree. We can do it logically. Starting at 1pm we send a larger guild and a smaller guild for the first engage and give them slotted time frames.
There are 8 fights right? 4 OOAs and 4 hands. Do hands despawn? Stronger guilds could go the hands in a rotating fashion if not. If there are 8 fights we can say that everyone has a half hour, meaning that guilds will have 30 minutes to port up and take out the intended mob. That means we will be going from 1pm-5pm. So there are 11 guilds in the rotation. we could do something like: 1pm-1:30: -AG and Europa-OOA #1 -Forsaken-Hand#1 1:30-2:00: -Haggard Krew and Omni-OOA #2 -Rampage- Hand#2 2:00-2:30: -Divinity and Anonymous-OOA #3 -Taken-Hand #3 2:30-3:00: -Asgard and (if one of the smaller guilds missed their time slot)-OOA#4 -BDA-Hand #4 It's a tight schedule with about 2 hours of wiggle room and if there are 5 OOAs up then you have time to /random on the last one to see who gets it. The stronger guilds can do the Hands solo or at least have the option to invite another guild to join them if need be. This way there are never more than three guilds in sky at once. While the first set of guilds are setting up for OOA/killing OOA, the stronger guild can head to island 7 to pull and kill Hand so its an instant engage. Shouldn't be too much of an issue. Thoughts? Edit: the only thing that might seem slightly out of proportion is Asgard doing OOA solo, however, they are not quite as big as BDA, but have been in class C for a while... so I think they fit that slot fine. | ||
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Last edited by bktroost; 07-28-2015 at 02:37 PM..
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#4
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Its 5 and 5 right?
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Pint
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#5
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why cant we just slaughter them as a zerg so this doesnt take forever
if we are concerned about zone crashes we limit how many from each guild can come but within reason ( so one guild doesnt send any clerics and only like a couple necros etc ) We can have each guild 'roll' and we start picking the tradable stuff where the no drop stuff is forced to be /random'd ( none of it is that amazing ) with those in zone Guilds can have people camp toons out early if loot is major concern for no drops but Belt, Knuckles, Mace, Bow etc are all tradable
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Eratani / Cleratani / Eratou / Stabatani / Flopatani / Eratii
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#6
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Quote:
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#7
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fine w that- we will Guild Forum Auction any loot we win so all are included -Taken is in
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Eratani / Cleratani / Eratou / Stabatani / Flopatani / Eratii
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#8
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Quote:
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#9
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definitely want to use island 4, seems obvious
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Pint
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#10
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Quote:
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Monk of Bregan D'Aerth
Wielder of the Celestial Fists Quote:
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