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  #101  
Old 04-15-2016, 06:15 PM
AzzarTheGod AzzarTheGod is offline
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Originally Posted by Swish [You must be logged in to view images. Log in or Register.]
RE: the loss of old files... SOE managed to lose the original vanilla EQ files didn't it? Or was that some kind of "sorry, not doing it" get out as well?
Just propaganda.

You guys have no idea how disrespectful "classic" servers are to current project leaders do you?

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Originally Posted by Tann [You must be logged in to view images. Log in or Register.]
a former lead designer for vanilla wow chimed in

https://www.change.org/p/mike-morhai...ty/c/434305499
This has been stated by Dave Georgeson himself, an industry insider and project leader for SOE / Daybreak of the EQ franchise. How could a classic server be better than current evolving cutting edge design? Its the anathema to everything a gaming corporation stands for. Not sure why nerds year after year can't wrap their head around this?



Management would never allow it unless in dire financial straights, worse financial straights than Daybreak even...

You can't run a classic server without admitting current design is not THE ultimate design. It has NEVER happened, and will NEVER happen.
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  #102  
Old 04-15-2016, 06:19 PM
Swish Swish is offline
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I dunno, after 20+ expansions its not hard for some people to say "we want to relive the classic era as it used to be".

Meanwhile the one developer left while scratching his head for what AA's and content to add next (complete heal for warriors etc) is probably quietly agreeing EQ's best days are certainly behind it.
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  #103  
Old 04-15-2016, 06:24 PM
AzzarTheGod AzzarTheGod is offline
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Originally Posted by Swish [You must be logged in to view images. Log in or Register.]
I dunno, after 20+ expansions its not hard for some people to say "we want to relive the classic era as it used to be".

Meanwhile the one developer left while scratching his head for what AA's and content to add next (complete heal for warriors etc) is probably quietly agreeing EQ's best days are certainly behind it.
What about that project leader and management though who back their project and stand behind it, fund it, and manage every aspect of its continued development?

You don't know what? Its disrespectful, and until corporate culture changes, you will NEVER get a classic server by ANY company. Its pure corporate anathema and that's why you have never seen one, despite popularity and profit to be had.
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  #104  
Old 04-15-2016, 06:26 PM
Swish Swish is offline
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Maybe it'll just take subscriber numbers to tail right off, but I think they'd do it if people put in for $8-10/month and there was enough interest (which there is).
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  #105  
Old 04-15-2016, 06:28 PM
burkemi5 burkemi5 is offline
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http://www.wowhead.com/item=18609/anathema

This item was the shit back in the day.
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  #106  
Old 04-15-2016, 06:37 PM
AzzarTheGod AzzarTheGod is offline
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Quote:
Originally Posted by burkemi5 [You must be logged in to view images. Log in or Register.]
http://www.wowhead.com/item=18609/anathema

This item was the shit back in the day.
nice refs bro.
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  #107  
Old 04-15-2016, 06:38 PM
AzzarTheGod AzzarTheGod is offline
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Originally Posted by Swish [You must be logged in to view images. Log in or Register.]
Maybe it'll just take subscriber numbers to tail right off, but I think they'd do it if people put in for $8-10/month and there was enough interest (which there is).
It takes project failure to admit your design isn't the best, so yes, it takes subscriber numbers to tumble. Hard.

And then management has to say well whats in the budget for next expac?? If the damage is big enough they consider alternatives. It usually doesn't get past the consideration stage because another top project lead interjects "Yeah but we can make a GREAT expac, that old design sucks donkey dique". It would take 2 WoW expacs failing miserably back to back with huge budgets with 50%+ tumbles in subs to even get classic servers in the conversation imo, and then an additional 2 failed expacs to enter more serious talks about doing classic servers.

And the saga continues from there.

We are very far away from a classic server at this point. SOE sold before taking one drop of any classic money, and to date, they will not do it.
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  #108  
Old 04-15-2016, 06:52 PM
Tann Tann is offline
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Quote:
Originally Posted by AzzarTheGod [You must be logged in to view images. Log in or Register.]
You can't run a classic server without admitting current design is not THE ultimate design. It has NEVER happened, and will NEVER happen.
I've read/heard this over and over about the issue but this is a complete bullshittake statement.

It would be like Sony somehow making the PS4 the only playstation that works, all the previous versions wouldn't power on.

People like playing old games or older versions of games, that doesn't mean these folk are collectively saying the current version of said older game sucks.. they just like the old one, cut and dry.
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  #109  
Old 04-15-2016, 06:55 PM
Swish Swish is offline
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I don't know why companies would say "no" to more money. Seems weird to distance nearly 900k WoW fans... that's money waiting to be raked in.
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  #110  
Old 04-15-2016, 07:11 PM
Tann Tann is offline
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Quote:
Originally Posted by Swish [You must be logged in to view images. Log in or Register.]
I don't know why companies would say "no" to more money. Seems weird to distance nearly 900k WoW fans... that's money waiting to be raked in.
exactly, I'd resub if they launched a vanilla or time locked prog server.. I'm sure most of the Nost folks would too.
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