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  #101  
Old 06-12-2016, 01:46 AM
Tenlaar Tenlaar is offline
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Originally Posted by newagemystic [You must be logged in to view images. Log in or Register.]
lots of stuff in this thread that Red would have solved from the start.
Obviously, since there wouldn't have been enough players online for a full group anyway.
  #102  
Old 06-13-2016, 05:50 PM
Gumbo Gumbo is offline
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Originally Posted by kgallowaypa [You must be logged in to view images. Log in or Register.]
fungis sold long long ago, enough with the 48k tells.
All this free advertisement and you only sold the tunics for 48K?

Come on... Even I know you can sell a Tunic for at least 52-54K. [You must be logged in to view images. Log in or Register.]
  #103  
Old 06-16-2016, 01:18 PM
skorge skorge is offline
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Originally Posted by FatMice [You must be logged in to view images. Log in or Register.]
I pulled and tanked for this group. I also used my clicked to insure we were able to kill the second king since the cleric was low mana. I used 3 wort pots. Yes, I was pissed he won the second, especially when he over agro'd on the pull, died and didn't do much on the kill. It is what it is.

This post is the epitome of Everquest range. 5 hours of pulling PHs, to getting to King back to back who drop fungis, and then have the same guy win two.

True moral of the story is don't pug with people, unless you want to deal with true greed. I'd recommend if you do pug on camps like this write out complete loot rules and replacement procedures.

This and randoming for a Vulak kill is what Project 1999 is all about.
Why was he rolling again since he already won one? I haven't played P99 in 2-3 years. Is it already at the point where people don't care enough to let you roll twice in a row on a fungi?
  #104  
Old 06-16-2016, 01:31 PM
Subidoo Subidoo is offline
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Was going to say, he should of passed on the second drop, thats just rude to roll again. But why didn't the group say something?
  #105  
Old 06-16-2016, 01:53 PM
Teppler Teppler is offline
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Can't believe this is even a discussion.

You roll on everything that is valuable enough to you, no matter what you won before.

Playing games about who deserves what does nothing but make things messy.

Don't like doing a lot of work pulling? Sign up for the group you want with the class you want then.
Last edited by Teppler; 06-16-2016 at 01:56 PM..
  #106  
Old 06-16-2016, 01:57 PM
Teppler Teppler is offline
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Originally Posted by Swish [You must be logged in to view images. Log in or Register.]
You wanna be 57-58 really before doing King, persistence will get you in eventually.

I see king groups look for shaman all the time. Sometimes king isn't even camped. Just be over 57 or you're gonna have a real hard time with resists.
  #107  
Old 06-16-2016, 02:29 PM
skorge skorge is offline
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Originally Posted by Teppler [You must be logged in to view images. Log in or Register.]
Can't believe this is even a discussion.

You roll on everything that is valuable enough to you, no matter what you won before.

Playing games about who deserves what does nothing but make things messy.

Don't like doing a lot of work pulling? Sign up for the group you want with the class you want then.
Not how it used to be bruh and def not how it was on a real classic server. Lots of greed floating around out there it seems like. Back then, you rolled once you got yours and then you didn't roll on it until you came back with a completely different group the next day. This way the other 5 people in your group got a higher chance to win one.

It must suck if this is the way it is now on P99. Can't wait until they wipe it clean. It WILL happen. Every server dies. We need a fresh start. P99 needs to follow the right timeline on it's next go.
  #108  
Old 06-16-2016, 02:49 PM
Evia Evia is offline
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Quote:
Originally Posted by Teppler [You must be logged in to view images. Log in or Register.]
Can't believe this is even a discussion.

You roll on everything that is valuable enough to you, no matter what you won before.

Playing games about who deserves what does nothing but make things messy.

Don't like doing a lot of work pulling? Sign up for the group you want with the class you want then.

100% this. I can't stand NBG mindsets or the idea that simply because you won something you are banned from rolling on something again. In the real world, sure this is the kindhearted way to go about things. In a video game MMO though, the only 100% fair method is to allow every person who contributed to the kill the chance at the loot. You can't force your "good samaritan" ways upon other people simply because its the "right" thing to do in your eyes. Allowing everyone who contributes a EQUAL shot at the loots is the only logical, unemotional, and 100% fair way of handling the situation. If you're with a guild or among friends then NBG can work out. In a PUG or whatever though it doesn't make sense at all.

This is easily the most controversial topic though I've encountered while playing EQ. Everyone has their opinion about it and they're usually pretty passionate about it (myself included).
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Last edited by Evia; 06-16-2016 at 02:59 PM..
  #109  
Old 06-16-2016, 03:44 PM
-TK- -TK- is offline
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Quote:
Originally Posted by skorge [You must be logged in to view images. Log in or Register.]
Not how it used to be bruh and def not how it was on a real classic server. Lots of greed floating around out there it seems like. Back then, you rolled once you got yours and then you didn't roll on it until you came back with a completely different group the next day. This way the other 5 people in your group got a higher chance to win one.
I call bullshit on this subjective and biased assertion, bruh. It wasn't that way all of the time, and I rarely experienced what you described during classic on live (started pre-Kunark). It may have been that way sometimes with guildies and friends, but your feel-good sense of nostalgia blinds you to the possibility that your sole remembered experience might not represent reality. The problem is there is a heavy dose of victim mentality around here laced with a cut of bitter-bitch syndrome.

He was part of a cash camp PUG and everyone was there for the same reason. It really makes absolutely no difference if he would have left and another player came in and won. None. The others still lost. We all roll the same virtual dice with the same odds. Just because the dude hit a lucky streak the losers try to demonize him? Okay... Thinking that the other people playing an online video game - having different backgrounds, cultures, and experiences - should be bound to your sense of moral action and ideology is purely naive and arrogant.

This whole situation is why Nilbog has made clear that this server is meant to replicate Everquest's classic mechanics. Classic experiences are wildly subjective. And if you think the server being restarted is going to change any of this, you'll be very disappointed. It will probably only exacerbate the situation when you have 1000+ (perhaps vastly more) people vying for classic camps/items.
  #110  
Old 06-16-2016, 06:15 PM
skorge skorge is offline
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Quote:
Originally Posted by -TK- [You must be logged in to view images. Log in or Register.]
I call bullshit on this subjective and biased assertion, bruh. It wasn't that way all of the time, and I rarely experienced what you described during classic on live (started pre-Kunark). It may have been that way sometimes with guildies and friends, but your feel-good sense of nostalgia blinds you to the possibility that your sole remembered experience might not represent reality. The problem is there is a heavy dose of victim mentality around here laced with a cut of bitter-bitch syndrome.

He was part of a cash camp PUG and everyone was there for the same reason. It really makes absolutely no difference if he would have left and another player came in and won. None. The others still lost. We all roll the same virtual dice with the same odds. Just because the dude hit a lucky streak the losers try to demonize him? Okay... Thinking that the other people playing an online video game - having different backgrounds, cultures, and experiences - should be bound to your sense of moral action and ideology is purely naive and arrogant.

This whole situation is why Nilbog has made clear that this server is meant to replicate Everquest's classic mechanics. Classic experiences are wildly subjective. And if you think the server being restarted is going to change any of this, you'll be very disappointed. It will probably only exacerbate the situation when you have 1000+ (perhaps vastly more) people vying for classic camps/items.
P99 is MORE than just mechanics, whether Nilbog says it or not. Here is the bit right off the homepage, man:

"Relive the classic Everquest MMORPG Gaming Experience as it was in 1999 and onward. Project 1999 is a free to play Emulated Everquest Server giving Players the opportunity to experience Classic EQ Once again, currently in the Velious expansion and a max level of 60, with the look and feel of the old interface and several modifications making game mechanics similar to how the game used to be. Project 1999 is the best and most popular classic Everquest experience."

A real classic experience is more just than just "mechanics." Everquest's main experience relies in it's community. To get the classic experience requires a mix of mechanics and community.

I need to make a thread and take a poll at how many people would pass on a second fungi tunic like that. I would pass in a heart beat if I had just won one. If the majority votes they would keep it, then P99 is no longer a TRUE classic server.

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