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#1
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![]() A bard can swarm kite crushbone naked at lvl 2 if I don’t run into any shamans looping around the castle... I can swarm kite the unrest yard naked with a drum at lvl 5... once you get selos it becomes really easy... and yea 3 dmg doesn’t sound like much but x25 it’s a 75g per tic mana free dot that I can play endlessly that has -100mr effect so reds die too. Not to mention at lvl 8 you can buy a 4gold lute that doubles your damage. At lvl 10 bard is doing 220ish dmg per tic with a full kite... at 18 that bard is doing 550dmg per tic on a full kite without instrument swapping. It is insanely Powerful once you master it. You will never get hit never have to stop to med or heal and can kill as fast as you can find enough mobs.
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#2
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![]() Quote:
That said, my one question still remains. How at 3 damage per tick (or even 6 if it's doubled with a lute) are you going to stop people from peeling mobs off your stack while you're running around a place like CB? How can you stop say a Wiz from nuking your mobs and taking the xp or a pet class like a mage necro from sticking their pets on them and stealing xp that way? See that's the only reason why I'm even arguing about this is because people are making it sound like bards are going to keep everyone else stuck at level 1 with no mobs to kill to advance. I don't think it's possible if the other players don't have a problem with stealing their mobs because a full group of players can easily out-damage a single bard's PBAE DoT and do damage > 50% thus getting the xp for the mob. Feel free to point out the flaw in what I'm saying if there is one. | |||
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#3
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![]() i played a ranger through classic and kunark. as far as the hybrid exp penalty exclusion, the biggest problem with it was how much misinformation was rampantly spread about it.
what people heard: "hybrids have a 40% exp penalty that applies to groups" what people thought: "every mob we kill has its experience cut in half and then divided amongst all of us" what it actually meant: "a level 43 ranger is taking as much experience as a level 45 warrior." the devs are my idols and i cannot thank them enough for giving me my favorite game of all time for a decade, but i really wish they would have put out an official PSA about the reality of the exp penalty that caused so much anti-social behavior from its misinterpretation.
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lol
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#4
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See - Lake of Ill Omen. Now apply this to multiple open air zones and multiple bards working them. | |||
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#5
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I should probably state that I have no issue with them nerfing the number of mobs bards can hit with their AE. I just don't think it's going to be a bard apocalypse when Green launches. At this point though, both sides have had their say and it will be up for time to tell who was right. | |||
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#6
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![]() The only thing for certain is that you guys will argue/lawyer/bicker/bitch about anything
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#7
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Izreal- 40th level Necro of <CASTLE>
Byel- 60th level Magician of <Asgard> Kimboh- 46th level Monk of <Asgard> | |||
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#8
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![]() Won't be too upset if they can't get spellbook medding working. Such a silly concept.
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Quinok - 44 Shaman <Europa>
Celador Elysius - 57 Beguiler Writing P99 articles at Where The Monsters Are | ||
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#9
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![]() High pop at launch, then when people realize how hard it is, it'll drop way off.
"Snare doesn't stack with root?!" "I can't solo on my Pally?!" "Trueshot Bow requires how much Fletching?!" Oh man, it's going to be so much fun! It'll be kinda hard for bards to swarm with 50 people in every single zone.
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Grelwin, Grelroc, Grelfu, Greltwin
60 Halfling Druid 57 Iksar Shadowknight 60 Iksar Monk 20 Halfling Druid === OMNI === | ||
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#10
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![]() Quote:
Just not made for widescreen with no standard UI. I thought it was a good RP concept and was well done. Listening to the sounds around me while I couldn't see anything, totally focused on my spellbook. Putting my 3d positional audio card to good use. Finally being relieved when I had mastered it enough to not need it and could see. | |||
Last edited by Mblake81; 06-13-2019 at 09:20 AM..
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