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#2
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Good vs evil worked on TZ/TZ, but 4 teams (what was originally intended by Verant) fell apart in just a few months.
More players went evil races obv but there were just 3 of them compared to good races having 9 plus classes inaccessible to darkies. I would guess the pop distribution was something like 55/45% in favor of lighties, if not 60/40. It ended up being relatively balanced with the vanilla world layout lending to certain races having an advantage of controlling nearby dungeons. Darkies could more easily control Guk because they had Grobb/Oggok right there. Lighties had Mistmoore/Unrest. Solusek B was a toss up. | ||
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#3
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Have fun with another custom box yall
I AINT with it | ||
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#4
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Good vs evil i will roll good with the rest of my gnome homies and melt stupid dark elfs like dirty nirgon and the dark men of odus
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#5
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Quote:
Classic is the way | |||
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#7
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Quote:
Quote:
The whole 'greedy' merchant custom change is another one I laugh about... and some people still don't even realize it's a thing. This is obvious because people still sell shit to these merchants, when they could walk 5 steps to another merchant and sell for double the price. They are all custom boxes, but sadly, they are the closest thing we will get to classic. But I digress... We need TEAMS. If left to a FFA ruleset...A lot of you guys like to talk tough, but most of you wind up taking the path of least resistance and joining that one big zerg guild to get your easy pixels. Very few of you choose team underdog, or 'guild B' underdog and take the fight to 'guild A' zergfest. 2 completely balanced teams, East vs. West style laid out by nilbog. Or 3 teams SZ / DAOC style is what this new server needs. | ||||
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Last edited by Old_PVP; 03-03-2020 at 11:51 AM..
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#8
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Quote:
-------------------------- One custom change that I think a lot about is disabling exp loss so people simply cant delevel high lvl twinked alts. Or *gasp* no pvp at all until lvl 40-50, and when kunark launches bump that up to 49-60. But my favorite pvp is lower lvl and in the planes between small guilds not massive zergs vs one or two xudes training. An alternative to people being twinked is to level scale stats on higher lvl items total item percentage so people with a fungi on a lvl 17 character only get like 1+hp regen instead of plus 20. That requires a lot of custom work tho. but can bet tailored to specifically OP items like epic weapons and fungi stuff bluebies aren't good at pvp and to recruit them they need an environment they can pvp in with like, training wheels, and most of us are lazy even people who played on red99 for years. I am super lazy. I prefer to spam chat and forum posts rather than play most of the time, I am afk on the box. | |||
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Last edited by magnetaress; 03-03-2020 at 12:19 PM..
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#9
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Teams is crap and nobody who like pvp wants teams. Anyhow it’s 2020 so not playing a 20 year old game isn’t that big of a deal anymore.
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#10
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Quote:
Rogean what is your current idea(s) on non Good/Evil alignment based teams? | |||
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