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#1
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![]() 75 to 100k and an epic on a monk to have similar or slightly higher exp rates of a wizard quadding isn't exactly a great brag.
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Last edited by jolanar; 01-01-2025 at 07:40 AM..
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#2
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![]() It would've really fit the monk class well if players could have eventually learned something akin to Vorash's Fist of Mastery, Gwan's Fist of Air, and Eejag's Fist of Fire or their choice of one out of the three.
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#3
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![]() Yeah, mained a wiz on live during classic and their kit is much better than people make it out to be for grouping but you have very little options to cash out on at 60. No pet, no charm, no lull and limited CC. It was hard to get a group back then even though they didn't have as much of a bad rap as they have on here. They're the kings of sniping trash and very good at kiting but you can't solo anything that summons or has more than like, 2 guards if you don't have the room to kite. Meanwhile I see monks farming stuff that is impossible for a wiz.
I think it is a case of both situational camps and the grass always being greener because on p99 I main a chanter and despite having an admittedly OP kit I often find myself momentarily wishing I was a wizard or a melee. | ||
#4
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![]() Forgot about Deep's Fist of Water which would've been OP in the hands of a pure melee. Monks still got Fist of Nature, so the idea was there. But it would've been cooler if FoN dropped from a badass monk NPC, requiring the player defeat its wielder, being on the receiving end of the proc before gaining access to it. The classic timeline needed more of its gods/avatars in the world, complete with loot tables and quest rewards, allowing players to build their class around that thematic gear, with BiS being more ambiguous than it is in Velious.
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Last edited by Ennewi; 01-01-2025 at 11:28 AM..
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#5
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![]() Quote:
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#6
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![]() My only exposure to DnD is through Baldurs Gate 3, but there is a DnD Monk subclass called 'Way of the Four Elements' that is very similar to what you are describing.
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#7
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![]() Can't get much more apple v orange than monk/wizard. Not sure it can even be discussed from lunar orbit.
Either way, monk is a great crawler for all the reasons stated and also cause if someone engages a mob you want you can lie and say it was yours then train them back to whatever back woods they bound in. If you get caught or the rare drops you just tell them it was the common and hand them one of the five in your tink bags like you're a saint. S.W.I.M. told me all about it. | ||
#8
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![]() My heart tells me monk is a lot better than wizard, yet I have a 60 wizard but only a 53 monk /shrug.
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#9
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![]() Hey, having a twinked monk at 51 and a Wiz at 60 that's just my experience. By comparison I feel weaker solo than my Wiz did. Eventually things will shift in favor of the monk but that's compared to the weakest caster. It'll never catch up to the big boys.
That's not to say monks aren't strong as far as melee goes, but there's only so far they go. And you can argue about pulling and their importance in raids and whatnot. Sure but even Wizards have TL and bane. Everyone has a role to play. | ||
#10
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![]() Dual wield is a large damage boost for npcs by those levels, so those guards are probably some of the most lopsided in favor of wizards over monks (shields give them dual wield). Both excellent raid classes imo, and I think you will find plenty of relevant non-raid content where a geared 60 monk is ideal.
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