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#101
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![]() Quote:
If you guys know more, post them up. We'll fix if we can. | |||
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#102
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![]() I remember as a wizard on live playing PvP I hated these rings ferociously.
As a guy playing on a PvE server atm and often doing trades in EC I miss them. | ||
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#103
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![]() I remember when they went live, first thing I tried to do was figure out how the hell to turn them off. Don't need no stinkin rings around stuff.
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- Lestan (Necromancer) - Tigurius (Magician) -
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#104
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![]() Quote:
That might have gone away pre-Velious anyway though, in which case it wouldn't be worth it. Keep up the good fight. It looks like we're evolving closer to 100% classic with every patch.
__________________
Don't be a Kleat...
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#105
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![]() Quote:
http://www.project1999.org/forums/sh...0&postcount=36 | |||
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#106
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![]() Only bad players need target rings.
__________________
[50 Magician] Ennoia (Dark Elf)
TEAM UTHGAARD | ||
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#107
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![]() Duxa's all in one installer thing got rid of the target rings for me when I did it a few months back.
I prefer it this way.. the rings reminded me too much of the "newer" EverQuest.
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#108
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![]() Ive got one, that may or may not be different on purpose.
Pet damage if the pets holding a weapon should be different. If im not mistaken the damage on a weapon had a drastic effect on the damage output of the pet, while it does not here. Is this supposed to be that way or just hasnt been changed yet?
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#109
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![]() Quote:
So when they finally find a way to remove Item Linking, they're gonna do it.
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Lambthroat
Level 30 Troll Shammy | |||
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#110
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![]() Allow two boxing and make them pay for both accounts.
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