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#101
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![]() Well my issue is with how bad AA's have become on live. I'm not certain there is a cap to them which basically means endless leveling which equates to constantly grinding exp on your main or neglecting your main to play your alts.
If there was a reasonable cap to AA's then I wouldn't mind them but on live people in raid guilds have like 4000-5000 AA's. | ||
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#102
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![]() Quote:
Agreed. | |||
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#103
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![]() In my opinion, I would like to see:
1) the pre-60 AAs enabled after Velious has been out for a while. 2) a limited version of Luclin 3) a move towards the PoP content 4) retaining the old-style character models. Trolls should be fat! PoP was a great expansion. I really didn't enjoy the expansions post-PoP. The "feel" of EQ changed dramatically after that. | ||
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#104
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![]() New custom expansion, a new continent. You can use luclin gear to up the gear and use zones from the newer expansions. I would like to see a rehash of VT and SSRA, maybe new mob names and bosses for storyline purposes but i liked the zones (well ssra was more of a love hate). But definitely no moon and no AAs. I could see a few luclin and PoP zones, maybe even throw in a couple non-instanced LDoN zones to make a great new norrath continent
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#105
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![]() I dont mind much, just no beastlords or Space kitties!
Agreed, a limited version of luclin would be cool. I LOVED PoP, Especially if you can COMPLETELY do away with the Plane of Knowledge. Cut that out, and we're phat. Maybe add a PoTranquility book somwhere? Back of Sleepers/NTov?? it would be the type of deal where you'd have to bring a raid force just to get people in, and once ytour in, you'd NEVER want to leave, quite obviously. | ||
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#107
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![]() I love a lot of the ideas promoted here, especially finishing the unsolved quests and opening some custom zones from within classic norrath. I also am part of the crowd that wants a modified Luclin/PoP (fading memories!! weeeeee!). One thing that I think worked well in EQ that for some reason they never continued, which I think helps with the life of the server, is what they did with nagafen and vox after kunark. If they bring out a modifier luclin/PoP they could put cap on 'older' content like kunark and velious dungeons (i.e. lvl 60 and under, or less than 30 aa`s). This would help 2nd tier guilds continue their progression without the content being farmed by 1 group 1st tier guilds (and eventually solo'ed). The required level armor also could help prevent older content from being trivialized.
One last thing (before I finish my shift at work), I would like to see more one groupable content for clicky type items that was once so common in classic/kunark/velious, but became more and more rare with later content other than in raids. (i.e. a PoP version of Quillmane or Luclin version of the ancient cyclops). I love the idea of having access to planes through difficult to reach places all over the old world. cheers! Astuce Subterfuge | ||
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#108
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![]() The only reason Luclin portals were useful was for old world intercontinental travel by foot, and even then overland travel took a long ass time.
As a druid, I didn't notice a reduction in business after Luclin. How badly do you need to get to Cobalt Scar? You're still running a long ways if you take the spire, and you're definitely running through Skyshrine, hope you have the key and aren't kos...! Anyway... PoK is what shrunk the world in a bad way, not Luclin. imho. on topic: -I am in favor of the luclin expansion, minus the ridiculous hp/ac in VT. SSRA was and is my favorite content. -I am not necessarily against the bazaar either... Sure, EC is great for classic. I loved it then, It's cool now too, but I'm in favor of the stimulus package to our economy that is the bazaar (in limited form, possibly a single room, none of the other bs) | ||
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#109
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![]() No bazaar, you ass.
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#110
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![]() si se puede
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