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  #1  
Old 06-16-2010, 04:59 PM
Toony Toony is offline
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Originally Posted by Icecometus [You must be logged in to view images. Log in or Register.]
Camping the Bosses leads to a kind of rotation. Why not just formalize it?
That's how it worked for us, can't be in two places at once. Yeah we camped, steam rolled and talked shit for a few months, it got old and we struck a 3 (sometimes 4) way rotation and stuck to it for years. Yeah pugs would come along and snatch something every now and then, no biggie.
  #2  
Old 06-16-2010, 04:55 PM
G13 G13 is offline
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Originally Posted by astarothel [You must be logged in to view images. Log in or Register.]
You just gave an example of mobilization, not camping. Good job.!
You guys are acting like mobilizing for classic content takes insane skill or something. It never has.

It doesn't even pass the laugh test. So you camp a druid instead of a druid +14 in a zone. That was your problem. So another guild says "why bother with camping at a port when we can just sit in the zone with 15?".

Both guilds are doing the same exact thing. So somehow IB has elite level of skill because they have to port in the zone first. Gotcha. The variance and 15 in zone created the numbers game. Mobilization has nothing to do with it.
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Old 06-16-2010, 05:00 PM
Alawen Everywhere Alawen Everywhere is offline
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Originally Posted by G13 [You must be logged in to view images. Log in or Register.]
You guys are acting like mobilizing for classic content takes insane skill or something. It never has.

It doesn't even pass the laugh test. So you camp a druid instead of a druid +14 in a zone. That was your problem. So another guild says "why bother with camping at a port when we can just sit in the zone with 15?".

Both guilds are doing the same exact thing. So somehow IB has elite level of skill because they have to port in the zone first. Gotcha. The variance and 15 in zone created the numbers game. Mobilization has nothing to do with it.
Let's tell the truth. Fish Bait followed Inglourious Basterds into Plane of Fear and then sat at the north wall for months because you were incapable of breaking in. I've still never seen you break the zone. I watched you die and drag corpses to the temple hill (which should aggro the entire temple, but I digress) earlier today.

You don't camp because you're clever. You camp because you're not capable of anything else.
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Old 06-16-2010, 05:07 PM
astarothel astarothel is offline
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Quote:
Originally Posted by G13 [You must be logged in to view images. Log in or Register.]
You guys are acting like mobilizing for classic content takes insane skill or something. It never has.
Mobilizing fast enough to beat another guild to it does.
I mean shit, in one of your other posts you were practically creaming yourself over your ability to mobilize.

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DA ported up and beat you by numbers in 5 minutes. If that isn't organization, then I don't know what is.

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Originally Posted by G13 [You must be logged in to view images. Log in or Register.]
another guild says "why bother with camping at a port when we can just sit in the zone with 15?".
Maybe because they'd get the first shot with the 15 in the zone rule?
Pretty sure those 14 people would rather be doing something else with their time. Or you know wish that there was a better ruleset in place.

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Originally Posted by G13 [You must be logged in to view images. Log in or Register.]
So somehow IB has elite level of skill because they have to port in the zone first. Gotcha.
If they were getting a hefty haul on the kills before the camping business began? Then yea more than camping takes...
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  #5  
Old 06-16-2010, 04:40 PM
Nizzarr Nizzarr is offline
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When we did mobilize, we beat ya to mobs.
  #6  
Old 06-16-2010, 04:47 PM
Starklen Starklen is offline
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Originally Posted by Nizzarr [You must be logged in to view images. Log in or Register.]
When we did mobilize, we beat ya to mobs.
You should be pretty comfortable not camping mobs then.
  #7  
Old 06-16-2010, 05:36 PM
Audacious93c Audacious93c is offline
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Im pretty sure you got your point across to everyone in DA and outside of it, Alawen. We're terrible, we camp mobs, we started the long sit, we are not as good as IB, whatever. Its not intended to be a personal attack at you, but your post count versus others in this thread dominates by a wide margin. Id ask that you be the bigger man here and represent your guild better. The same goes for my fellow guild members.

Suicide Kings Rotation is actually not a bad idea in my opinion and something I believe the guilds could work with. It would have to be fleshed out a bit more, but it has the proper frame work. Honestly, it sounds pretty similar to what Xzerion and myself talked about during our two guilds Ventrillo meeting. I just dont feel that letting that guild know that the mob is up (if they dont know themselves), or giving them an extended period of time to get set up is fair to the other guilds (For example: two hours is pretty long for Nagafen). Given a flare of competitive nature with tight time limits and secrecy; I believe it would benefit everyone tremendously. A new guild entering the rotation is really the only tribulation imo. The other side of the coin however, is that we could throw out the 15 person minimum limit. If you want to take the chance with less people, then thats the risk you take.

On a side note:
Quote:
Originally Posted by Icecometus [You must be logged in to view images. Log in or Register.]
Camping the Bosses leads to a kind of rotation. Why not just formalize it?
You make a good point. DA and IB has traded mobs back and fourth for the last few weeks now. Sometimes DA with the upper hand, sometimes IB. It wouldnt change much as for whos getting loot. The variance has done a good job at deciding what T1 encounters a guild gets. It would just allow some of us to "save on our electric bills."

- Daidraco [You must be logged in to view images. Log in or Register.]
  #8  
Old 06-16-2010, 05:49 PM
astarothel astarothel is offline
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Quote:
Originally Posted by Audacious93c [You must be logged in to view images. Log in or Register.]
A new guild entering the rotation is really the only tribulation imo. The other side of the coin however, is that we could throw out the 15 person minimum limit. If you want to take the chance with less people, then thats the risk you take.
A new guild /randoms into the list ensuring they will end up -somewhere- on it. Assuming they take the less favoured targets more often sitting at the bottom of the list, it still allows them to gear up a fair amount, because the other guilds will be more likely to suicide on higher tier loot.

By a raid group opting to take the suicide, I presupposed that the 15 person limit was removed. This is because if you take that suicide, you are responsible for mustering and getting your group in progress.

Reasonable time limits (either for failing to muster or failure to drop a target) would have to be worked out since some encounters have trash, while other stuff doesn't.
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  #9  
Old 06-16-2010, 06:24 PM
Alawen Everywhere Alawen Everywhere is offline
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Quote:
Originally Posted by Audacious93c [You must be logged in to view images. Log in or Register.]
Im pretty sure you got your point across to everyone in DA and outside of it, Alawen. We're terrible, we camp mobs, we started the long sit, we are not as good as IB, whatever. Its not intended to be a personal attack at you, but your post count versus others in this thread dominates by a wide margin. Id ask that you be the bigger man here and represent your guild better. The same goes for my fellow guild members.
I'm going silent out of personal respect for Daidraco. I've already said my piece.
  #10  
Old 06-16-2010, 06:00 PM
Ihealyou Ihealyou is offline
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