Quote:
Originally Posted by Rogean
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There's nothing confusing or badly worded about my post at all. The confusion is being caused by people trying to compare this to player-determined values. I don't know where the values on the wiki come from, and we do not reference those.
Every zone has an EXP Modifier which factors into the EXP Formula. Let's say a zone previously had a 0.4 modifier. If we moved it up to 0.6, that is a 50% increase in the modifier. We do not publish the specific values, as it's part of the mystery and should be discovered by the players how each zone stacks up.
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Everyone's ignoring this post and just in awe of big numbers like "88%", but 88% of .001 would still be a jack shit ZEM above the baseline value. So the playerbase still doesn't have anything close to the whole picture as we don't really know the baselines or the specific ZEM's on top of them.
So if we know a zone was already barely better than baseline, something like 88% might not make it suddenly better than Unrest if the modifier to Unrest was still much much higher in the first place.