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#1
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You're allowing people to still use powerful items but at the cost of being worth more money on each death. It also still allows for you to fuck up and forget to update your coin items and drop something you don't want to drop. It makes sense.
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![]() Millburn Pennybags - Blue Palmer Eldritch - Teal | |||
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#2
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#3
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#4
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item loot gonna turn me back to the old me.
I will grief.
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Current Games:
Naw | ||
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#5
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I like it. Darktide was gangsta.
Now implement some DaOC shit and we're onto the perfect game... | ||
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#6
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Because the Millburn/Darktide system doesn't gimp melees and you still have the potential to loot a fungi
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#7
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I'm not necessarily disagreeing with his system, but I think if you boil it down to what it is, you're buying yourself out of getting items looted. Just simplify the whole process. Maybe make a potion/charged item that is class specific and melees pay less? | |||
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#8
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Item loot = literally half the server rolls Druids and Wizards and port around naked looking for easy ganks. The other half of the server zone plugs instantly when PvP that isn't overwhelmingly in their favor goes down. Server is more dead than Red within months.
To be blunt, "for science" is a stupid fucking attitude. I get that it's nilbog's box to play with, but that doesn't make it any less stupid. It's like if Wal-Mart ran a special where half the customers got their items for free and the other half got stabbed in the face by the cashier. Who the fuck is gonna shop there? If nilbog wants a Teams server with item loot, that's his prerogative, but any type of item loot is going to turn away a ton of potential players right off the bat. The server would only reach a fraction of its potential. It seems very short-sighted to go to the trouble of making a new server only to cripple it with item loot, which is one of the most universally unpopular features in EQ. There is a reason that item loot debuted on RZ but was never implemented on the later PvP servers. It's just about the worst feature possible in a game that is all about acquiring gear. Imagine if one of your items was randomly deleted each time you died in PvE? Would anyone clamor to play on that ruleset? Of course not. It would be fucking retarded. And it's no less stupid to lose items in PvP. All it does is encourage extremely lame tactics and running away. Item loot turns a PvP server into a gank and run server. | ||
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#9
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#10
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guess i am coming to the realization there will never be another sz server [You must be logged in to view images. Log in or Register.] this makes me sad but fuck it man. shit sucks but at least well have a new box. i am more excited about item loot than teams now since teams will probably be a frankstein shit fest in the name of science.
all of your manastone and fungi will belong to me.
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Current Games:
Naw | ||
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