Project 1999

Go Back   Project 1999 > General Community > Rants and Flames

Closed Thread
 
Thread Tools Display Modes
  #111  
Old 03-12-2014, 03:56 PM
Raavak Raavak is offline
Planar Protector

Raavak's Avatar

Join Date: Aug 2010
Location: Creepin' inta your back door.
Posts: 2,038
Default

Quote:
Originally Posted by falkun [You must be logged in to view images. Log in or Register.]
You spent a month whining about competition to get Class C and FFA, and now you're sleeping together.
The merger had nothing to do with killing Kunark targets. You're thinking is way off and lacking foresight.
__________________
[60 Sorcerer] Rakpartha (Erudite)
[60 High Priest] Doktyr (Dwarf)
[45 Shadow Knight] Elandrea (Dark Elf)
  #112  
Old 03-12-2014, 04:00 PM
Hitpoint Hitpoint is offline
Sarnak


Join Date: Mar 2011
Posts: 359
Default

Quote:
Originally Posted by hatelore [You must be logged in to view images. Log in or Register.]
Yeah but, you guys lost with 70+ in vp just this morning... Did you actually fail in math when you were in school or what? lawl
That wasn't this morning. It was Sunday.
  #113  
Old 03-12-2014, 04:02 PM
falkun falkun is offline
Planar Protector

falkun's Avatar

Join Date: Sep 2010
Location: Ruins of Old Sebilis
Posts: 2,464
Default

Not lacking foresight, just assuming 1) you want competition and 2) you want difficult kills. Both of which you've stated in RNF, raid discussion, server chat, and guild discussion.

Then you go and merge, decreasing competition and decreasing the difficulty of kills. Your actions speak louder than words, for Kunark and for Velious.
  #114  
Old 03-12-2014, 04:07 PM
Hitpoint Hitpoint is offline
Sarnak


Join Date: Mar 2011
Posts: 359
Default

Quote:
Originally Posted by falkun [You must be logged in to view images. Log in or Register.]
Numbers decrease difficulty, as you know from zerging 32k dragons for the last year. Actions speak louder than words as you say you want difficult kills while combining the forces of FE and TMO.


No, Baalzy hit the nail on the head. He points out that P99 is a PVE server. The actions of TMO and FE are not matching up with the words coming out of their mouths. You spent a month whining about competition to get Class C and FFA, and now you're sleeping together.
Obviously numbers decrease difficulty, I said that in the sentence you quoted.
Quote:
My point is that class C guilds want difficult kills quickly, and numbers will only help.
= We wan't to kill difficult mobs quickly and numbers help with that.

I don't know if you think what you're saying is profound or something. Yea we want a fuckign strong guild to kill things in Velious. No shit it makes things easier. I've already talked enough about this.
  #115  
Old 03-12-2014, 04:09 PM
quido quido is offline
Planar Protector

quido's Avatar

Join Date: Oct 2009
Posts: 5,519
Default

So the only legitimate course of action according to Deajay's interpretation of what random people have said in RnF is to make it as difficult as possible for ourselves. Otherwise we're not living up to our claims!!

How god damn stupid can you get?
__________________
Jack <Yael Graduates> - Server First Erudite
Bush <Toxic>
Jeremy <TMO> - Patron Saint of Blue
  #116  
Old 03-12-2014, 04:12 PM
sanforce sanforce is offline
Banned


Join Date: Dec 2010
Posts: 323
Default

Deajay should stick to Tier "QQ for loots" discussions.
  #117  
Old 03-12-2014, 04:14 PM
falkun falkun is offline
Planar Protector

falkun's Avatar

Join Date: Sep 2010
Location: Ruins of Old Sebilis
Posts: 2,464
Default

60+ BiS Kunark characters, or at least better geared than any guild had when Velious released on Live, is more than enough for Velious.

Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
On classic live, I'm not sure if it was the inter-guild conflicts, lack of enough loot to go around, or generally wanting to compete, but there were never guilds this large.

Why so large, raid guilds?
  #118  
Old 03-12-2014, 04:15 PM
Hitpoint Hitpoint is offline
Sarnak


Join Date: Mar 2011
Posts: 359
Default

Quote:
Originally Posted by falkun [You must be logged in to view images. Log in or Register.]
60+ BiS Kunark characters, or at least better geared than any guild had when Velious released on Live, is more than enough for Velious.
Okay good. Mission accomplished then. What are you trying to say?
  #119  
Old 03-12-2014, 04:20 PM
Champion_Standing Champion_Standing is offline
Planar Protector

Champion_Standing's Avatar

Join Date: Jul 2013
Posts: 1,127
Default

Quote:
Originally Posted by Hitpoint [You must be logged in to view images. Log in or Register.]
Obviously numbers decrease difficulty, I said that in the sentence you quoted. = We wan't to kill difficult mobs quickly and numbers help with that.

I don't know if you think what you're saying is profound or something. Yea we want a fuckign strong guild to kill things in Velious. No shit it makes things easier. I've already talked enough about this.
Just admit that you want pixel handouts and that nothing you do here will ever matter to anyone.
  #120  
Old 03-12-2014, 04:23 PM
falkun falkun is offline
Planar Protector

falkun's Avatar

Join Date: Sep 2010
Location: Ruins of Old Sebilis
Posts: 2,464
Default

Its true, by Class C becoming a single entity, they are getting more pixel handouts than Class R, who've been accused of suckling the loot tit since these new raid rules went into affect. Pot-kettle-black belongs in here somewhere.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 09:09 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.