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#111
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#112
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#113
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![]() Not lacking foresight, just assuming 1) you want competition and 2) you want difficult kills. Both of which you've stated in RNF, raid discussion, server chat, and guild discussion.
Then you go and merge, decreasing competition and decreasing the difficulty of kills. Your actions speak louder than words, for Kunark and for Velious.
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#114
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I don't know if you think what you're saying is profound or something. Yea we want a fuckign strong guild to kill things in Velious. No shit it makes things easier. I've already talked enough about this. | ||||
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#115
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![]() So the only legitimate course of action according to Deajay's interpretation of what random people have said in RnF is to make it as difficult as possible for ourselves. Otherwise we're not living up to our claims!!
How god damn stupid can you get?
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Jack <Yael Graduates> - Server First Erudite
Bush <Toxic> Jeremy <TMO> - Patron Saint of Blue | ||
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#116
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![]() Deajay should stick to Tier "QQ for loots" discussions.
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#117
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![]() 60+ BiS Kunark characters, or at least better geared than any guild had when Velious released on Live, is more than enough for Velious.
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#118
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#119
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#120
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![]() Its true, by Class C becoming a single entity, they are getting more pixel handouts than Class R, who've been accused of suckling the loot tit since these new raid rules went into affect. Pot-kettle-black belongs in here somewhere.
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