Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #111  
Old 04-30-2014, 02:58 PM
Swish Swish is offline
Planar Protector

Swish's Avatar

Join Date: Nov 2010
Posts: 19,877
Default

Quote:
Originally Posted by freez [You must be logged in to view images. Log in or Register.]
Im not going to read this thread and not call out the people talking about red mechanics when they are 100 % wrong.


Im not going to call someone out here if they know what theyre talking about. They arent stating opinions. They are trying to fool others into believing bull shit that isnt true.


Im not even trolling this thread. Youd know it.
[You must be logged in to view images. Log in or Register.]
  #112  
Old 04-30-2014, 02:59 PM
Derubael Derubael is offline
Retired GM


Join Date: Aug 2013
Location: Cabilis East, in the northwest corner of the zone-in from Field of Bone
Posts: 5,009
Default

First and most importantly, everyone please stop trolling my thread. Go argue in RnF. This isn't the place for that kind of discussion. I would like to point out, however, that I believe this thread supports my previous statements about blue players being just as adversarial as red players.

Quote:
Originally Posted by Vega [You must be logged in to view images. Log in or Register.]
Hey Derubael, serious question. Why the push now for Red99? There have already been statements that Teams99 won't get dev attention till after Velious. So I guess it probably feels like Red99 is in limbo. But, if all the people trying Red99 now, plus even more who aren't, would be willing to flood a new Teams99 server, and the devs have stated that the two will not both exist for extended periods of time, why the push? If we're relatively sure Teams99 is the end goal why all the effort for Red99? It's actually not even a fair competition for Red99, since quite a few red people will jump ship for a new teams server in a heartbeat, aswell (Yay! New Server!).

I'm not trying to belittle your effort this week, cause I think it shows you care. But I'm just not sure I see the big picture.
Teams is still a long, long, long ways off. And I truly believe there are a large number of people playing on blue even right now who would have a blast on Red - but don't try the server/return to the server because of poor past experiences. These are people who would help bring some life back into the box and balance the population - not die hard pk reds, but not squishy bluebies either - and give it what it really needs, a nice middle ground. This would have a snowball effect on the server, and be good for everyone.

I'm a big fan of PvP, and I know a lot of other people are as well. Like I've stated in the past, I know Everquest is not the best PvP MMORPG out there, but because of the way it's setup (FFA, difficulty, etc) it creates a unique PvP environment you don't really get anywhere else. I firmly believe this is something every PvP fan should be able to experience and enjoy here on Project 1999. We've been working really hard to improve the community - we've gotten rid of a huge number of asshole players, spoken privately with countless others and let them know what we are trying to do and why. Even those that don't agree with what we're saying have enough respect for us to follow it regardless. The end result is a box that's much more welcoming, less toxic, and more open to new players. With the xp bonus, PnP (loot and scoot), the improvements in the community, the level range.... there's so much there for the PvP fan to give a shot.

One of the things we hear a lot, other than the community issue, is that no one plays on Red - "Oh, well if more people played, I'd play too....". So this is our solution to that. If all of those people who say that start playing this week, the population will skyrocket, and again, a snowball effect will take place and everyone will be able to enjoy pvp grouping, pvp pvp'ing, and pvp craziness.

Lastly, even though teams will eventally come (and I'd like to stress... its still a long way off), when it finally does keep in mind that the servers will eventually be merged - so even if you spend time leveling on Red and then teams comes - you'll be able to enjoy your character far into the future. Red 99 is about as close to a 'fresh server' as anyone is going to get for quite some time - it has an economy with much less mudflation, fewer people, its more accessible, etc. For all of you out there who want a new blue server, Red is where you should be (except for those of you who just want to farm legacy items to RMT... you shouldn't be anywhere but in the cat room).

Quote:
Originally Posted by khanable [You must be logged in to view images. Log in or Register.]
If you played on Red 1999 in the past, why did you quit?
I had a level ~4ish Iksar SK. FoB was mostly a ghost town except for people that rolled 2-3 deep and wanted to gank me. I get it's a pvp server, but there was zero incentive to do anything but solo and avoid people to make any sort of progress what so ever. Basically, the barrier for entry was stupid high.
What did you like about the server?
global OOC was luls, made the world feel less barren
Would you want to play again?
I am giving it go currently!
If not, why?
n/a
If you have never played on Red 99, what has kept you away?
n/a
pras cucumbers [You must be logged in to view images. Log in or Register.]

Quote:
Originally Posted by Supaskillz [You must be logged in to view images. Log in or Register.]
I played on red99 before kunark and very start of kunark. I had a lot of fun for a while, community def has some bad seeds but this issue is overblown and gets exaggerated by global ooc. The smaller the community got the worse it got though. Hopefully things are looking up again. I also don't like the top end on the server. It's dominated by 1 guild and it seems destined to stay that way. The incentives are such that you want to always have the biggest guild to win all the pvp battles and kill the content. Another negative in my book is I think people are generally bad at showing respect for rivals. People whine when they lose and shit talk when they win, but this is not unique to the server but you are constantly subjected to it on the server. There are exceptions, but not many.

I don't really like using vent/team speak which is a big problem if you want to join a guild on the server.

I would encourage people to try it out with a couple if friends. It's a blast when you have a crew and can fight for camps vs rival crews. I think top end has potential but it's very difficult for there to be a balance where multiple guilds can have success. I know exp bonus brings players but sort of sad for all of you going to skip the battles in guk and mm. Those were my most enjoyable times
There are multiple guilds on Red 99 right now vying for dominance. Up until recently we actually had 3 high end guilds fighting over targets. We have 3 large leveling guilds who do battle in the mid level zones. Nihilum is no longer top dog every week without fail.

There is so much opportunity here... and a lot of fun to be had. That's why we are pushing so hard for Red99 right now - we care about you guys and want everyone to give it a shot, in case they end up having more fun than they would on Blue [You must be logged in to view images. Log in or Register.]

/endwalloftext holy shit.
  #113  
Old 04-30-2014, 03:01 PM
Splorf22 Splorf22 is offline
Planar Protector


Join Date: Mar 2011
Posts: 3,237
Default

If you played on Red 1999 in the past, why did you quit?: Around a year ago I leveled an Enchanter to 40ish. Nihilum also let me borrow one of their 60 enchanters. I sold mine and haven't really looked back.

What did you like about the server?: No poopsocking, which is what tempted me in the first place.

Would you want to play again? If not, why?: No

(warning slightly offtopic). Recently I have been reading a bit about the various internal programming of the human brain. We basically have two motivational systems: pleasure/pain, and reward. When you want to eat a donut because it's tasty, that's pleasure. When you eat the 12th donut even though you are stuffed, that's reward. Things like sugar and sex are pleasureable, but more than that they are rewarding. In my opinion the difference between a casual and a hardcore gamer is that the first is motivated by pleasure and the second is motivated more by reward. The more competitive things get, the more it's about reward and less about fun. Obviously there is a gradual spectrum here, but read comments like this:

Quote:
Originally Posted by Fame
Will be returning to Red as soon as I can because it is so much more fun than blue.. . . on blue and I never log on because the server offers no challenge or opportunity to kill other players for camps, coin or luls.
Translation: I need dopamine. Of course we have this on Blue too:
Quote:
Originally Posted by TMO
Any game is about having fun. To us, fun is synonymous with conquest and domination. We strive to have the most knowledge, skill, and tactics as well as the quickest mobilization and number of boss kills. Our members are dedicated to defeating the toughest mobs and equipping the best gear in the game.
There really isn't any reason to sit there for 8 hours spamming 'target nearest monster' / 'ranged attack'. It's this 'reward' quality that is responsible for EverQuest's legendary addictiveness, and to some extent we are all back here because we found an easy source of dopamine (relative to our lives for whatever reason). The difference of course is that on Red the hardcore players have a much greater ability to 'dominate' things through PVP. When I played on Red I had to put up with asshats who would talk about how awesome they were at PVP because their Tstaff/Fungi/CoF monk could beat up naked casters.

TL;DR: It's not possible to play casually on Red; it kind of is on Blue.

As an aside, this is one of the reasons this is why I wanted a GM rotation during the long raid talks on Blue.

Also, I just don't feel that EQ PVP is all that great. On my enchanter I would basically just get chain resisted on everything, and at 30 I couldn't even charm a werebat to kill a twink in a fungi - he would regen fast. It was pretty easy to not die (just zone and plug) but it was also just moderately annoying. Mass PVP was pretty much just disorganized running around - an adrenaline rush but not much more. In fact I think it might be interesting to try to organize people better into subgroups kind of like the military.

TL;DR: Red and Blue are probably both too far to really be saved. Once we have a working Velious, nuke them both and release two new servers: Team PVP for red and FV rules for blue.
__________________
Raev | Loraen | Sakuragi <The A-Team> | Solo Artist Challenge | Farmer's Market
Quote:
Originally Posted by Arteker
in words of anal fingers, just a filthy spaniard
  #114  
Old 04-30-2014, 03:20 PM
freez freez is offline
Planar Protector

freez's Avatar

Join Date: May 2013
Posts: 1,481
Default

Quote:
Originally Posted by Splorf22 [You must be logged in to view images. Log in or Register.]
If you played on Red 1999 in the past, why did you quit?: Around a year ago I leveled an Enchanter to 40ish. Nihilum also let me borrow one of their 60 enchanters. I sold mine and haven't really looked back.

What did you like about the server?: No poopsocking, which is what tempted me in the first place.

Would you want to play again? If not, why?: No

(warning slightly offtopic). Recently I have been reading a bit about the various internal programming of the human brain. We basically have two motivational systems: pleasure/pain, and reward. When you want to eat a donut because it's tasty, that's pleasure. When you eat the 12th donut even though you are stuffed, that's reward. Things like sugar and sex are pleasureable, but more than that they are rewarding. In my opinion the difference between a casual and a hardcore gamer is that the first is motivated by pleasure and the second is motivated more by reward. The more competitive things get, the more it's about reward and less about fun. Obviously there is a gradual spectrum here, but read comments like this:



Translation: I need dopamine. Of course we have this on Blue too:


There really isn't any reason to sit there for 8 hours spamming 'target nearest monster' / 'ranged attack'. It's this 'reward' quality that is responsible for EverQuest's legendary addictiveness, and to some extent we are all back here because we found an easy source of dopamine (relative to our lives for whatever reason). The difference of course is that on Red the hardcore players have a much greater ability to 'dominate' things through PVP. When I played on Red I had to put up with asshats who would talk about how awesome they were at PVP because their Tstaff/Fungi/CoF monk could beat up naked casters.

TL;DR: It's not possible to play casually on Red; it kind of is on Blue.

As an aside, this is one of the reasons this is why I wanted a GM rotation during the long raid talks on Blue.

Also, I just don't feel that EQ PVP is all that great. On my enchanter I would basically just get chain resisted on everything, and at 30 I couldn't even charm a werebat to kill a twink in a fungi - he would regen fast. It was pretty easy to not die (just zone and plug) but it was also just moderately annoying. Mass PVP was pretty much just disorganized running around - an adrenaline rush but not much more. In fact I think it might be interesting to try to organize people better into subgroups kind of like the military.

TL;DR: Red and Blue are probably both too far to really be saved. Once we have a working Velious, nuke them both and release two new servers: Team PVP for red and FV rules for blue.


i just got out of a PM from tldr'ing a guy asking me about enchanter pvp.


If you really want to have fun on this server doing pvp, Dont make an enchanter.


If this was a brand new server as of yesterday, chanters would be GODS in pvp. Because of resists now 2 years later, we arent.


I can still kill people, but i dont hunt for them. And they either have to be A: very bad players or B: really low mr gear


if they have either gear or skill, they will beat the enchanter.
  #115  
Old 04-30-2014, 03:23 PM
freez freez is offline
Planar Protector

freez's Avatar

Join Date: May 2013
Posts: 1,481
Default

But at the same time, think of the benefit you add to your team with clarity, massive PL possibilities, GMR, and the best haste.


Also you have a AoN in your spell book.. Thats hard to beat.
  #116  
Old 04-30-2014, 04:18 PM
iruinedyourday iruinedyourday is offline
Banned


Join Date: Apr 2014
Posts: 7,351
Default

I dont know if you're still accpeting answers to the poll question, since its 12 pages long, when that happens things seem to go on tangents heh.

But here are my answers [You must be logged in to view images. Log in or Register.]

1. I played rallos for 15 years, still got an account there! 3 actaully [You must be logged in to view images. Log in or Register.] My problem with PVP was and always will be with the item looting. It is just too much of a penalty for death. What it causes is people either wearing inferior/nodrop only gear (the latter benefiting the successful pk guilds) and that ends up hurting everyone. The best PVP classes, require the least amount of gear to be efficient.. it was a horrible paradox.

That said, I dont have a solution, but once they removed that in live and changed it to a PVP point system, things got a little more stable and PVP was less obtrusive and more of an activity.

They never set up a decent reward system for pvpers though.

I would potentially play on red, but I don't know, seems like too much of a commitment for me to level up a dude on that server for pvp... I wouldn't mind if I could swap over to the server for PVP... please dont flame me for tossing out my thoughts, Just some thoughts.. I trust the devs completely [You must be logged in to view images. Log in or Register.]

but those are the reasons I wouldn't wan to play red. That and for 15 years I regretted being on red, and always wanted to transfer permanently to a blue server but never did. [You must be logged in to view images. Log in or Register.]
  #117  
Old 04-30-2014, 04:23 PM
freez freez is offline
Planar Protector

freez's Avatar

Join Date: May 2013
Posts: 1,481
Default

Well you didnt ask a question and the only thing you can loot off players on red 99 is the coin they are wearing.
  #118  
Old 04-30-2014, 04:38 PM
iruinedyourday iruinedyourday is offline
Banned


Join Date: Apr 2014
Posts: 7,351
Default

Quote:
Originally Posted by freez [You must be logged in to view images. Log in or Register.]
Well you didnt ask a question and the only thing you can loot off players on red 99 is the coin they are wearing.
Cool [You must be logged in to view images. Log in or Register.]

Was just responding to the poll.

I suddenly keep thinking I kind of wish I could just elect to do PVP, and type something like /pvp and I would be ported to a PVP server, where everyone was out looking for blood... then port back to my normal blue server for relaxing EQ fun, I would really enjoy that. Akin to electing to do PVP in WoW. heh, ironically if item loots were in on a system something like that, I could be convinced that it might actually be a fun & rewarding risk vs. reward.

God, I really hope I'm not pissing anyone off by saying that, its just something I personally would enjoy. Sorry, Red99 if that is disrespectful to your work for me to suggest something like that! [You must be logged in to view images. Log in or Register.]
Last edited by iruinedyourday; 04-30-2014 at 04:40 PM..
  #119  
Old 04-30-2014, 04:45 PM
freez freez is offline
Planar Protector

freez's Avatar

Join Date: May 2013
Posts: 1,481
Default

Only thing that annoys me is watching blue players ask questions like theyre stepping on eggshells afraid to ask a question or something.

Red and blue players are the same. You have the occasional reject that nobody can stand. I dont like some on red but nothing compared to people like lron just talking to themselves all day.
  #120  
Old 04-30-2014, 04:47 PM
Wecoan Wecoan is offline
Orc


Join Date: Aug 2010
Posts: 33
Default

I played a little way back in 2003-4 on Rallos, the excitement and thrill are there, especially for those that know the game well enough to take the fear factor out of it. The problem that I have, and I would guess a lot of people, is leveling/hunting alone. PvP is fun, in controlled circumstances, but when you are trying to catch up with the pack and you have a group of friends/guildies camping the best xp zones and you have no one to call for backup...
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 02:33 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.