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#111
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Every H post I see I reach that point right before release
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#112
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Just if we can get a whiff of what you got cookin'...
If I have, say, 160 fire resist and I'm level 60... "Bout" how many sunstrikes (or wildfire, wizard resist mob nukes aside) should hit me in this new system or super low partial? As that might be an painful (seriously) question to answer, how about instead in the form of as compared to before the changes? Thx again. | ||
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#114
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At 160 FR, sunstrike will resist 80%. Have 18% partials. 2% full. Partial will hit for 8 - 28%.
H
__________________
Haynar <Millennial Snowflake Utopia>
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Last edited by Haynar; 08-08-2014 at 01:37 PM..
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#115
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oh my
you are a god | ||
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#116
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Quote:
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#117
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i would assume a patch considering it sounds like he's completely removing null's partial resist code entirely
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#118
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I altered null's code. It was a good starting point. But will require a patch.
H
__________________
Haynar <Millennial Snowflake Utopia>
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#119
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If these resists go in its going to be a rude awakening, especially when people can easily achieve this level of resists in velious unbuffed.
If this is going to be how it is, might want to advance the time table on 1.5x debuff resist reduction.
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#120
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Quote:
I can also attest to this fact, rains should hit 3 times with an unlimited number of targets in PVP only, PVE had the 5 target maximum limitation so as to not be exploited. | |||
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