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  #111  
Old 12-03-2014, 01:57 PM
SamwiseRed SamwiseRed is offline
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i dunno i can still see the tunnel to BB in EF on a human, not classic i shouldnt be able to see ANYTHING.

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  #112  
Old 12-03-2014, 02:14 PM
SamwiseRed SamwiseRed is offline
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highkeep looks great but for some reason all the mobs in the zone are in one spot.

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  #113  
Old 12-03-2014, 02:17 PM
derpcake derpcake is offline
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Quote:
Originally Posted by SamwiseRed [You must be logged in to view images. Log in or Register.]
highkeep looks great but for some reason all the mobs in the zone are in one spot.

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Srsly though, this is kinda silly.
  #114  
Old 12-03-2014, 03:08 PM
themessy themessy is offline
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Quote:
Originally Posted by SamwiseRed [You must be logged in to view images. Log in or Register.]
UI was either the old white square box (so wasnt an issue) or velious UI that used white buttons and old ui inventory. the issue is the custom UI.
Wrong, in the original game all you had to do was hit F10 and you got a UI which looked very much like the velious ui but it only had 6 buttons instead of 10.

I love the gamma changes, just wish I could see my UI.
  #115  
Old 12-03-2014, 03:15 PM
Peacocky Peacocky is offline
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Tried to use setup.dll from V33 on V35... lo and behold gamma correction is back on characters select but spells out of friggin date.

Funny thing is, DE see like blind human ... har har HAR!.
  #116  
Old 12-03-2014, 03:16 PM
Awwalike Awwalike is offline
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gamma change bypassed in 30 seconds.




love these tears
  #117  
Old 12-03-2014, 04:13 PM
SamwiseRed SamwiseRed is offline
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Quote:
Originally Posted by themessy [You must be logged in to view images. Log in or Register.]
Wrong, in the original game all you had to do was hit F10 and you got a UI which looked very much like the velious ui but it only had 6 buttons instead of 10.

I love the gamma changes, just wish I could see my UI.
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  #118  
Old 12-03-2014, 04:44 PM
MaSQue MaSQue is offline
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Quote:
Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
We are discussing the Gamma settings internally, It may not be final yet.
I hope it gets fixed because as is, it is unplayable for me

and can someone explain this to me in ENGLISH?
Haynar: Removed adjusting gamma until after display is initialized.

Someone also mentioned the way it is now is classic? If a player cant see a thing around him because everything is black, how is this something that is needed to be added? Leave it like it was sheesh.
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Last edited by MaSQue; 12-03-2014 at 04:49 PM..
  #119  
Old 12-03-2014, 04:57 PM
Saboteur Saboteur is offline
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I'm unaffected by gamma as I'm using a Wineskin container on Mac and tweaked that setting which resets once I exit the game.

My 2cp - Classic darkness was so cool but it doesn't quit give the same effect when you can't run full screen.
Best approach would be to get full screen working
Fix that the UI elements are not darkened
Fix the lighting and vision effects bug
Then classic darkness would be appropriate

OT: I played briefly this morning with latest patch in OT without issue on Mob placement
  #120  
Old 12-03-2014, 05:04 PM
worch worch is offline
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Quote:
Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
[*]Haynar: Fix for bard songs.[/LIST]
What specifically was changed with bard songs?
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