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#111
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![]() Quote:
Do you have 8 bags full of dragon drums yet?
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#112
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![]() we've handed out tons of bard epics and drums
doubt we got any on deck feels goog giving some of these pals a tour of classic EQ raids, giving them a few good pixels and then saying goodbye until Velious Which is when we roll bout 300 dudes on ya'all | ||
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#113
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![]() Quote:
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#114
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![]() Hope PD drops 4 crowns
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#115
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![]() yaw he dreaming must be from all the not logging in and seeing that his guild is bleeding people and not replacing them
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#116
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![]() I was in game last night, and saw everything I needed to see.
PvP footage captured last night from The Feerott [You must be logged in to view images. Log in or Register.] [You must be logged in to view images. Log in or Register.] Come join Empire, the guild that is taking on the entire server and winning. | ||
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#117
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![]() Quote:
Im not bitching too hard on zergs, because i was in one, but every piece of the ruleset should be thought out to try to cut their wings. Its gonna happen, though its funny seeing Colgate on that side after all that never gonna zerg you up song he sang for so long (im such a poet). Not too surprising since Holo was the original zerg on the server that Nihilum counter-zerged. I think cant engage a raid force without a raid force shouldnt ever be implemented for the same reason i was against xp loss in pvp, because it helps zergs solidify their position of dominance. It would arguably stop 2 small forces from opposing guilds from doing a temp ceasefire to fuck with a zerg to cockblock em out of gear. | |||
Last edited by Tradesonred; 05-15-2015 at 09:43 AM..
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#118
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![]() im not bitching too hard on zergs but they attacked us with 137 people and talked shit about it
why didn't they just take their best 90 and not be hypocrites? Nihilum vs Holo 1.0 is such a dead horse I'm not repeatin' myself but neither side had anywhere close to 90... it was like high 50s for Nilly at that time, largely after they merged in Uprising | ||
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#119
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![]() Well i mean, the wheel is in motion, its Game of Zergs (TM) now. One sides gonna get the upper hand at some point in the numbers game, is all im saying, and that the ruleset should try its hardest to balance that.
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#120
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![]() the only way to compete is to recruit, the only way to maintain power is to recruit. kinda stuck in a cycle atm. the only way to stop is for one side to die.
shitty as it may be, I am curious to see how big the 2 sides get. think it will reach 150 vs 150 or more?
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