#112
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Def not classic..... I remember doing AOE in Seb on live and it was NOT limited to 25 mobs... 50-75 would be about the max pull then. This severely detracts from the whole PBAOE mechanic. Why not just ban AOE Chardok groups instead of breaking a feature of the classic game? I'm a little disappointed that a server that has for the most part tried to hold to classic features would intentionally break a game mechanic like this. Thanks anyway though for all the hard work you guys put in. I do enjoy your server.
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#113
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I would guess because players require oversight and code does not.
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#114
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so basically i gotta pull 100 mobs, and spend 4 times the time to do it, yep in before people crying bard still kiting 100 mobs at a time lol
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#115
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Quote:
Why not just put the Seething Fury effects in the item description instead, like just add Haste 40% , AC 9 and ATK 40 on it and it should work normally [You must be logged in to view images. Log in or Register.] | |||
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#116
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I just want Summon Companion fixed for necromancers (and, i suppose, the other classes that should be able to use it now [june 2001 patch iirc]). [You must be logged in to view images. Log in or Register.]
Edit: Nevermind. Maybe it was just me, but it's working. [You must be logged in to view images. Log in or Register.] | ||
Last edited by Vandaen; 09-05-2016 at 07:18 PM..
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#117
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Quote:
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#118
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Quote:
You have over many patches decided that something being classic has no baring on what you and your staff will do. The argument of xxx not being classic means nothing because you will ignore what is classic when it suits you.[see level requirement on epics as an example, spoiler: Still no minimum level requirement on live servers] | |||
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#119
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Quote:
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#120
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PBAoE target limit is not a classic feature. I agree with the above comment regarding server devs possibly ignoring what is classic when it suits them. Could this pave the way for a slippery slope?
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