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  #1  
Old 04-30-2017, 01:56 PM
mickmoranis mickmoranis is offline
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great work, but be careful not to stray too far from the origional feel, like this shield for example doesnt make me think of origional art, it looks like a new version of old art. which is basically luclin graphics so, careful!

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  #2  
Old 04-30-2017, 02:26 PM
deezy deezy is offline
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Quote:
Originally Posted by mickmoranis [You must be logged in to view images. Log in or Register.]
great work, but be careful not to stray too far from the origional feel, like this shield for example doesnt make me think of origional art, it looks like a new version of old art. which is basically luclin graphics so, careful!

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I disagree. Do whatever you want to do.
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  #3  
Old 05-01-2017, 07:06 AM
paulgiamatti paulgiamatti is offline
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Quote:
Originally Posted by mickmoranis [You must be logged in to view images. Log in or Register.]
great work, but be careful not to stray too far from the origional feel, like this shield for example doesnt make me think of origional art, it looks like a new version of old art. which is basically luclin graphics so, careful!

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Luclin textures are great, by the way - if SoE released new textures for classic item and character models with Luclin I would always use them. The only thing that was shitty about Luclin graphics were the character and some NPC models, not the textures. And the main thing that made Luclin models shitty were their animations, although some of the models were just downright shitty by themselves.

So there weren't any Luclin textures for classic item or character models - they were all designed for completely new models that were included with the expansion, and the Luclin and on item models were really fantastic. Saying it looks like Luclin item graphics to me is a huge compliment, because that's sort of the one thing they got right with Luclin. Luclin zones were pretty cool too.

But again, we're probably going to include a package that is only upscaled stuff and nothing touched by us, which will be much lower in overall quality but much truer to the original textures.
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  #4  
Old 05-01-2017, 02:38 PM
mickmoranis mickmoranis is offline
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Originally Posted by paulgiamatti [You must be logged in to view images. Log in or Register.]
Luclin textures are great, by the way - if SoE released new textures for classic item and character models with Luclin I would always use them. The only thing that was shitty about Luclin graphics were the character and some NPC models, not the textures. And the main thing that made Luclin models shitty were their animations, although some of the models were just downright shitty by themselves.

So there weren't any Luclin textures for classic item or character models - they were all designed for completely new models that were included with the expansion, and the Luclin and on item models were really fantastic. Saying it looks like Luclin item graphics to me is a huge compliment, because that's sort of the one thing they got right with Luclin. Luclin zones were pretty cool too.

But again, we're probably going to include a package that is only upscaled stuff and nothing touched by us, which will be much lower in overall quality but much truer to the original textures.
No reason to give me all those reasons, Im just saying, be careful. That shield does not look classic, where as 99% of the content you do, does. Which is what makes it unique. Not since classic did someone 'get' the art in classic eq.. finally someone else did! just be careful is all, you dont want to stray too far from the path.

Also luclin is pure trash, sorry.
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  #5  
Old 05-01-2017, 03:24 PM
loramin loramin is offline
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Quote:
Originally Posted by mickmoranis [You must be logged in to view images. Log in or Register.]
great work, but be careful not to stray too far from the origional feel, like this shield for example doesnt make me think of origional art, it looks like a new version of old art. which is basically luclin graphics so, careful!

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Ok, I LOVE this entire project, I didn't hate Luclin, and I'm pre-disposed to disagree with mickmoranis ([You must be logged in to view images. Log in or Register.]) ... but that shield scares me too. Here's why: this server is full of class-holes. With them onboard practically everyone on the server will want these textures. Who knows, maybe someday Nilbog will even build them in to the patch (one can dream).

But if you include stuff like this shield, which doesn't look like the original (the wood is much darker and the HUGE stud in the middle/large studs on the edges all became tiny studs) then you really are leaving the "classic" goal of this server and making your own thing (albeit a much cooler and better-looking thing than what Verant made).

I realize it's a fine line to walk, and honestly I'll use these textures no matter what, but for the sake of adoption I do hope you'll reconsider making that shield more classic.
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  #6  
Old 05-01-2017, 12:14 AM
Lord Casey Lord Casey is offline
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They look better than I could have ever imagined. I'm thrilled!
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  #7  
Old 05-01-2017, 01:22 PM
Recycled Children Recycled Children is offline
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You guys are doing god's work here. Pras it. Can't wait to see it all in game.
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  #8  
Old 05-01-2017, 03:30 PM
mickmoranis mickmoranis is offline
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if only we could get half the world to see that the other half isn't worth disagreeing with simply because we're predisposed to disagree with them ;D

OP plz do not take these concerns we have as criticism, they are merely like minded people who love the same things trying to lend a helping hand to your eye.
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  #9  
Old 05-02-2017, 05:17 AM
paulgiamatti paulgiamatti is offline
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Quote:
Originally Posted by mickmoranis [You must be logged in to view images. Log in or Register.]
OP plz do not take these concerns we have as criticism, they are merely like minded people who love the same things trying to lend a helping hand to your eye.
No, yeah I mean criticism is welcome - it is criticism, that's fine, that's what this thread is for. It's a two-way street though. I mean, we aren't just gonna redo something because one or two people think it looks wonky - it's push and push back. You say, "this thing looks weird, maybe redo this" and I'll say, "yeah, but this and this" and we'll meet somewhere in the middle.

So yeah criticism is helpful when it's constructive, but either way I'm still going to challenge it. I actually don't think anything about the shield looks aesthetically wrong, there are just some technical inaccuracies: the center rivet should be huge, the outer rivets should be a little bigger and there should be four more, which means they need to be spaced a little closer. Other than that I think it's fine.

Lots of stuff we've redone isn't very accurate w/r/t coloring, but we spend a lot of time tunnel-watching while working on textures to see how it all fits together. Seeing them out of context in the screenshots I post lets you form a very objective opinion about the thing, but we balance that with how it actually looks on different models, next to different kinds of armor, etc., so that usually informs our decisions on what we do and don't change. Lots of stuff I've redone deviates quite a bit from the originals: whip, basic staff, crook, bow, tomahawk handle, sickle, dark two-handed sword, etc. I'm surprised some of that hasn't been criticized.

And keep in mind that even after it's released we'll still be changing stuff and posting updates and stuff. It's all very agile and subject to change - nothing's carved in stone.
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  #10  
Old 05-02-2017, 03:31 PM
mickmoranis mickmoranis is offline
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Originally Posted by paulgiamatti [You must be logged in to view images. Log in or Register.]
No, yeah I mean criticism is welcome - it is criticism, that's fine, that's what this thread is for. It's a two-way street though. I mean, we aren't just gonna redo something because one or two people think it looks wonky - it's push and push back. You say, "this thing looks weird, maybe redo this" and I'll say, "yeah, but this and this" and we'll meet somewhere in the middle.
love this work, think of our feeback as QA (quality assurance) if we give you feedback, take that feedback and do with it what you will. I suggest using the valuable army of hard core classic nerds to its fullest. You wont find a more retched hive of scum and vill.. er.. I mean you wont find a better collection of pals and friends who truly love appreciate and understand classic eq as youll find here! [You must be logged in to view images. Log in or Register.]

Also, yea it looks like its the small stud in the middle that was throwing me off (and the yellow saturation is nice!)

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