#111
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Truly welfare.
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alksley <rampage> / <awakened> / <TSS>
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#112
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alksley <rampage> / <awakened> / <TSS>
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#113
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#114
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I associate myself much more with Inglourious Basterds, Rampage, and Awakened. If anything, people would probably expect me to side against Vanquish, since it's basically full of Aftermath/AG people. You know, my rival guild for years. I have never cheated, I haven't gotten an FTE since years before you started this game. I don't mean that as an insult or anything, just some perspective. I do not believe Stunningly cheats because the evidence provided is not compelling. The reductive way you guys turn a 90,000ms fight into a 50-100ms jump advantage is, to those of us who have raced Statue a lot, humorous. That race is won on the mechanics. The two snowpiles. The sharp turns. Near 100% strafe time. Not choking at the end (DA Vindi, click the door and target statue macro, click off DA). When a guy consistently beats your guild by 2000-5000ms, and you're focusing on the 100ms jump, I think you may be a bit misguided. But that's just my opinion. I've seen videos where he could've given you guys two full seconds head start and still won comfortably. Sorry, i don't really have a dog in this fight (I've played since beta & 2016 Awakened was the best guild in this game, and it's not close) but I think there may be bigger issues at play.
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alksley <rampage> / <awakened> / <TSS>
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#115
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#116
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Competition was always a big part of classic EQ and p99. I'd rather see a different solution like 7 day mobs ONLY respawning from quakes, or something along those lines. Without the races and guild competition, it's just zerging down mobs for alt gear. At that point, why not just make one superguild so you win every roll? I liked the NToV races and 30 min lockout rules. Yeah, it wasn't perfect, but it made for interesting risk/reward choices and the "30 minutes, 1 shot" thing made it exciting. Mess up the pull or wipe or train the enemy, you just auto-conceded. No lawyerquesting. Well, um, less lawyerquesting. NToV races took organized groups with active facetrackers. It took bard DA's and trickery. (why yes, Aftermath, please go on ahead thru 4-way. We'll hang back.) We'd often have to decide whether or not to juke to enemy into FTEing a low prio target if smething better was in window. It took a rogue sneaking up to tag pull, and train up. Guilds were smaller so less margin for error. In my opinion, all that stuff is worth preserving. It may not be classic, but it's Project 1999. If /random is really the best we can come up with, I guess we're getting exactly what we deserve.
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alksley <rampage> / <awakened> / <TSS>
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#117
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#118
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Hey CSR When Will PNP Rule 14 Be Enforced?
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#119
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#120
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