Quote:
Originally Posted by Lazortag
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I don't know if you're trolling or not, but your graph doesn't "cap" at 95%.
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No shit, that's why I mentioned resist caps at 95%, it's in the patch notes and was later changed to a different number post PoP.
Quote:
Originally Posted by Lazortag
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firstly, your graph doesn't reward people for having MR above 120
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It doesn't matter what your opinion is on itemization or whatever, the graph shows what crowd control spell resists were like during classic through Velious.
Quote:
Originally Posted by Lazortag
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you had better resist chances if for example a Bard was pumping you up to 300 MR than if you only had 120, and saying otherwise without solid proof is just idiotic.
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Your blue server commentary isn't relative to a PvP server. Verant knew that letting crowd control spells land completely destroyed many classes like rogue/monk/war so they made it extremely easy to become 95% immune to them.
Quote:
Originally Posted by pickeled heretic
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relationship between MR and resist should be hyperbolic
p.s. a linear relationship for anything is retarded
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You use extremely stupid assumptions that every spell should actually land in PvP. They knew many spells were not balanced for PvP so made them extremely easy to resist.