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#111
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Item loot on a server where resist is completely bugged and unclassic, on a class where you have zero escapability and channelling skill, ***** please.
I'd be fine with item loot if 80+ mr made me immune to all magic effects, like it was on live, not the case on red99.
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Wipe it clean. | |||
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#112
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Quote:
http://web.archive.org/web/200205221...em.asp?Id=1255 This emu version only exists, just like sword of runes proccing 20x as often as normal, because blue players feel better about themselves plowing through content the easy way. Go back to leveling your next 52. Quote:
Real training has nothing to do with class. It never fails to run anyone you want into the middle of a raid and have them accept a rez as the mobs come pouring in behind them. FD can be countered. If you ever actually PvP'd with the 57+ groups, you would know that Nizzar is actually a major factor in the engagements. People ask in TS all the time about which new Nihilum monks have the t-staff. Hell, look at Smedy's sig. Undergeared 53 monk kills best equipped 60s on server with t-staff proc. And that is exactly my point. SZ boards show, with a 3000+ person sample size, that on live, geared monks were ineffective killers. On this emu, fresh 50s in wu's pants wreck shop. Why? Because t-staff here stuns more often and for longer periods, as has been demonstrated with multiple sources cited, than it did in classic. Quote:
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#113
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Quote:
Yeah, tstaff is OP, no doubt, but raging like a mongoloid to fix something you can with ease avoid being hit buy while resists are fucked and affects everyone in a bad way is retarded Fix resists first, then fix tstaff. I was tstaffed on live and can confirm i couldn't get away, however i do believe that the stun effect only lasted a few seconds, while i kept spinning. (this was however in luclin so not sure how legit it would be here). Who gives a shit, resist is really no#1. Tstaff isn't even close. Wait until you meet a rogue who has figured out how to use posions on this server, and then get back to me
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Wipe it clean. | ||||
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Last edited by Smedy; 02-06-2013 at 08:10 AM..
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#114
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Quote:
Quote:
http://www.project1999.org/forums/sh...ad.php?t=31193 All you people claiming the full 12 seconds is classic please let kanras and uthgaard know that they are wrong. | ||||
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#115
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Quote:
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#116
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T staff classic dudes mad as fuk
Not a bug, keep trying to nerf monks though. | ||
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#117
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shits classic, move to resolved plz
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Current Games:
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#118
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Quote:
A number of people, myself included, have provided links showing that the current form is not correct. The stun duration should be variable and not fixed. This is a bug forum, not troll land. Provide evidence to support your assertions. | |||
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#119
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who is this comp guy, he seems awfully mad about a weapon he can easily avoid, must be a clicker
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Wipe it clean. | |||
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#120
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An old ass comment from some bad player 10 years ago isn't proof.
Melees don't need any non classic nerfs now move along. | ||
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